| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef LIBMEMUNREACHABLE_ALLOCATOR_H_ |
| #define LIBMEMUNREACHABLE_ALLOCATOR_H_ |
| |
| #include <atomic> |
| #include <cstddef> |
| #include <functional> |
| #include <list> |
| #include <map> |
| #include <memory> |
| #include <set> |
| #include <unordered_map> |
| #include <unordered_set> |
| #include <vector> |
| extern std::atomic<int> heap_count; |
| |
| class HeapImpl; |
| |
| template<typename T> |
| class Allocator; |
| |
| |
| // Non-templated class that implements wraps HeapImpl to keep |
| // implementation out of the header file |
| class Heap { |
| public: |
| Heap(); |
| ~Heap(); |
| |
| // Copy constructor that does not take ownership of impl_ |
| Heap(const Heap& other) : impl_(other.impl_), owns_impl_(false) {} |
| |
| // Assignment disabled |
| Heap& operator=(const Heap&) = delete; |
| |
| // Allocate size bytes |
| void* allocate(size_t size); |
| |
| // Deallocate allocation returned by allocate |
| void deallocate(void*); |
| |
| bool empty(); |
| |
| static void deallocate(HeapImpl* impl, void* ptr); |
| |
| // Allocate a class of type T |
| template<class T> |
| T* allocate() { |
| return reinterpret_cast<T*>(allocate(sizeof(T))); |
| } |
| |
| // Comparators, copied objects will be equal |
| bool operator ==(const Heap& other) const { |
| return impl_ == other.impl_; |
| } |
| bool operator !=(const Heap& other) const { |
| return !(*this == other); |
| } |
| |
| // std::unique_ptr wrapper that allocates using allocate and deletes using |
| // deallocate |
| template<class T> |
| using unique_ptr = std::unique_ptr<T, std::function<void(void*)>>; |
| |
| template<class T, class... Args> |
| unique_ptr<T> make_unique(Args&&... args) { |
| HeapImpl* impl = impl_; |
| return unique_ptr<T>(new (allocate<T>()) T(std::forward<Args>(args)...), |
| [impl](void* ptr) { |
| reinterpret_cast<T*>(ptr)->~T(); |
| deallocate(impl, ptr); |
| }); |
| } |
| |
| // std::unique_ptr wrapper that allocates using allocate and deletes using |
| // deallocate |
| template<class T> |
| using shared_ptr = std::shared_ptr<T>; |
| |
| template<class T, class... Args> |
| shared_ptr<T> make_shared(Args&&... args); |
| |
| protected: |
| HeapImpl* impl_; |
| bool owns_impl_; |
| }; |
| |
| // STLAllocator implements the std allocator interface on top of a Heap |
| template<typename T> |
| class STLAllocator { |
| public: |
| using value_type = T; |
| ~STLAllocator() { |
| } |
| |
| // Construct an STLAllocator on top of a Heap |
| STLAllocator(const Heap& heap) : // NOLINT, implicit |
| heap_(heap) { |
| } |
| |
| // Rebind an STLAllocator from an another STLAllocator |
| template<typename U> |
| STLAllocator(const STLAllocator<U>& other) : // NOLINT, implicit |
| heap_(other.heap_) { |
| } |
| |
| STLAllocator(const STLAllocator&) = default; |
| STLAllocator<T>& operator=(const STLAllocator<T>&) = default; |
| |
| T* allocate(std::size_t n) { |
| return reinterpret_cast<T*>(heap_.allocate(n * sizeof(T))); |
| } |
| |
| void deallocate(T* ptr, std::size_t) { |
| heap_.deallocate(ptr); |
| } |
| |
| template<typename U> |
| bool operator ==(const STLAllocator<U>& other) const { |
| return heap_ == other.heap_; |
| } |
| template<typename U> |
| inline bool operator !=(const STLAllocator<U>& other) const { |
| return !(this == other); |
| } |
| |
| template<typename U> |
| friend class STLAllocator; |
| |
| protected: |
| Heap heap_; |
| }; |
| |
| |
| // Allocator extends STLAllocator with some convenience methods for allocating |
| // a single object and for constructing unique_ptr and shared_ptr objects with |
| // appropriate deleters. |
| template<class T> |
| class Allocator : public STLAllocator<T> { |
| public: |
| ~Allocator() {} |
| |
| Allocator(const Heap& other) : // NOLINT, implicit |
| STLAllocator<T>(other) { |
| } |
| |
| template<typename U> |
| Allocator(const STLAllocator<U>& other) : // NOLINT, implicit |
| STLAllocator<T>(other) { |
| } |
| |
| Allocator(const Allocator&) = default; |
| Allocator<T>& operator=(const Allocator<T>&) = default; |
| |
| using STLAllocator<T>::allocate; |
| using STLAllocator<T>::deallocate; |
| using STLAllocator<T>::heap_; |
| |
| T* allocate() { |
| return STLAllocator<T>::allocate(1); |
| } |
| void deallocate(void* ptr) { |
| heap_.deallocate(ptr); |
| } |
| |
| using shared_ptr = Heap::shared_ptr<T>; |
| |
| template<class... Args> |
| shared_ptr make_shared(Args&& ...args) { |
| return heap_.template make_shared<T>(std::forward<Args>(args)...); |
| } |
| |
| using unique_ptr = Heap::unique_ptr<T>; |
| |
| template<class... Args> |
| unique_ptr make_unique(Args&& ...args) { |
| return heap_.template make_unique<T>(std::forward<Args>(args)...); |
| } |
| }; |
| |
| // std::unique_ptr wrapper that allocates using allocate and deletes using |
| // deallocate. Implemented outside class definition in order to pass |
| // Allocator<T> to shared_ptr. |
| template<class T, class... Args> |
| inline Heap::shared_ptr<T> Heap::make_shared(Args&&... args) { |
| return std::allocate_shared<T, Allocator<T>, Args...>(Allocator<T>(*this), |
| std::forward<Args>(args)...); |
| } |
| |
| namespace allocator { |
| |
| template<class T> |
| using vector = std::vector<T, Allocator<T>>; |
| |
| template<class T> |
| using list = std::list<T, Allocator<T>>; |
| |
| template<class Key, class T, class Compare = std::less<Key>> |
| using map = std::map<Key, T, Compare, Allocator<std::pair<const Key, T>>>; |
| |
| template<class Key, class T, class Hash = std::hash<Key>, class KeyEqual = std::equal_to<Key>> |
| using unordered_map = std::unordered_map<Key, T, Hash, KeyEqual, Allocator<std::pair<const Key, T>>>; |
| |
| template<class Key, class Hash = std::hash<Key>, class KeyEqual = std::equal_to<Key>> |
| using unordered_set = std::unordered_set<Key, Hash, KeyEqual, Allocator<Key>>; |
| |
| template<class Key, class Compare = std::less<Key>> |
| using set = std::set<Key, Compare, Allocator<Key>>; |
| |
| using string = std::basic_string<char, std::char_traits<char>, Allocator<char>>; |
| } |
| |
| #endif |