|  | /* libs/cutils/socket_local_server.c | 
|  | ** | 
|  | ** Copyright 2006, The Android Open Source Project | 
|  | ** | 
|  | ** Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | ** you may not use this file except in compliance with the License. | 
|  | ** You may obtain a copy of the License at | 
|  | ** | 
|  | **     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | ** | 
|  | ** Unless required by applicable law or agreed to in writing, software | 
|  | ** distributed under the License is distributed on an "AS IS" BASIS, | 
|  | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | ** See the License for the specific language governing permissions and | 
|  | ** limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <cutils/sockets.h> | 
|  |  | 
|  | #include <stdlib.h> | 
|  | #include <string.h> | 
|  | #include <unistd.h> | 
|  | #include <errno.h> | 
|  | #include <stddef.h> | 
|  |  | 
|  | #if defined(_WIN32) | 
|  |  | 
|  | int socket_local_server(const char *name, int namespaceId, int type) | 
|  | { | 
|  | errno = ENOSYS; | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | #else /* !_WIN32 */ | 
|  |  | 
|  | #include <sys/socket.h> | 
|  | #include <sys/un.h> | 
|  | #include <sys/select.h> | 
|  | #include <sys/types.h> | 
|  | #include <netinet/in.h> | 
|  |  | 
|  | #include "socket_local_unix.h" | 
|  |  | 
|  | #define LISTEN_BACKLOG 4 | 
|  |  | 
|  | /* Only the bottom bits are really the socket type; there are flags too. */ | 
|  | #define SOCK_TYPE_MASK 0xf | 
|  |  | 
|  | /** | 
|  | * Binds a pre-created socket(AF_LOCAL) 's' to 'name' | 
|  | * returns 's' on success, -1 on fail | 
|  | * | 
|  | * Does not call listen() | 
|  | */ | 
|  | int socket_local_server_bind(int s, const char *name, int namespaceId) | 
|  | { | 
|  | struct sockaddr_un addr; | 
|  | socklen_t alen; | 
|  | int n; | 
|  | int err; | 
|  |  | 
|  | err = socket_make_sockaddr_un(name, namespaceId, &addr, &alen); | 
|  |  | 
|  | if (err < 0) { | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | /* basically: if this is a filesystem path, unlink first */ | 
|  | #if !defined(__linux__) | 
|  | if (1) { | 
|  | #else | 
|  | if (namespaceId == ANDROID_SOCKET_NAMESPACE_RESERVED | 
|  | || namespaceId == ANDROID_SOCKET_NAMESPACE_FILESYSTEM) { | 
|  | #endif | 
|  | /*ignore ENOENT*/ | 
|  | unlink(addr.sun_path); | 
|  | } | 
|  |  | 
|  | n = 1; | 
|  | setsockopt(s, SOL_SOCKET, SO_REUSEADDR, &n, sizeof(n)); | 
|  |  | 
|  | if(bind(s, (struct sockaddr *) &addr, alen) < 0) { | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | return s; | 
|  |  | 
|  | } | 
|  |  | 
|  |  | 
|  | /** Open a server-side UNIX domain datagram socket in the Linux non-filesystem | 
|  | *  namespace | 
|  | * | 
|  | *  Returns fd on success, -1 on fail | 
|  | */ | 
|  |  | 
|  | int socket_local_server(const char *name, int namespace, int type) | 
|  | { | 
|  | int err; | 
|  | int s; | 
|  |  | 
|  | s = socket(AF_LOCAL, type, 0); | 
|  | if (s < 0) return -1; | 
|  |  | 
|  | err = socket_local_server_bind(s, name, namespace); | 
|  |  | 
|  | if (err < 0) { | 
|  | close(s); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | if ((type & SOCK_TYPE_MASK) == SOCK_STREAM) { | 
|  | int ret; | 
|  |  | 
|  | ret = listen(s, LISTEN_BACKLOG); | 
|  |  | 
|  | if (ret < 0) { | 
|  | close(s); | 
|  | return -1; | 
|  | } | 
|  | } | 
|  |  | 
|  | return s; | 
|  | } | 
|  |  | 
|  | #endif /* !_WIN32 */ |