| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "action.h" |
| |
| #include <android-base/chrono_utils.h> |
| #include <android-base/logging.h> |
| #include <android-base/properties.h> |
| #include <android-base/strings.h> |
| |
| #include "util.h" |
| |
| using android::base::Join; |
| |
| namespace android { |
| namespace init { |
| |
| Result<Success> RunBuiltinFunction(const BuiltinFunction& function, |
| const std::vector<std::string>& args, |
| const std::string& context) { |
| auto builtin_arguments = BuiltinArguments(context); |
| |
| builtin_arguments.args.resize(args.size()); |
| builtin_arguments.args[0] = args[0]; |
| for (std::size_t i = 1; i < args.size(); ++i) { |
| if (!expand_props(args[i], &builtin_arguments.args[i])) { |
| return Error() << "cannot expand '" << args[i] << "'"; |
| } |
| } |
| |
| return function(builtin_arguments); |
| } |
| |
| Command::Command(BuiltinFunction f, bool execute_in_subcontext, |
| const std::vector<std::string>& args, int line) |
| : func_(std::move(f)), execute_in_subcontext_(execute_in_subcontext), args_(args), line_(line) {} |
| |
| Result<Success> Command::InvokeFunc(Subcontext* subcontext) const { |
| if (subcontext) { |
| if (execute_in_subcontext_) { |
| return subcontext->Execute(args_); |
| } |
| |
| auto expanded_args = subcontext->ExpandArgs(args_); |
| if (!expanded_args) { |
| return expanded_args.error(); |
| } |
| return RunBuiltinFunction(func_, *expanded_args, subcontext->context()); |
| } |
| |
| return RunBuiltinFunction(func_, args_, kInitContext); |
| } |
| |
| std::string Command::BuildCommandString() const { |
| return Join(args_, ' '); |
| } |
| |
| Action::Action(bool oneshot, Subcontext* subcontext, const std::string& filename, int line, |
| const std::string& event_trigger, |
| const std::map<std::string, std::string>& property_triggers) |
| : property_triggers_(property_triggers), |
| event_trigger_(event_trigger), |
| oneshot_(oneshot), |
| subcontext_(subcontext), |
| filename_(filename), |
| line_(line) {} |
| |
| const KeywordFunctionMap* Action::function_map_ = nullptr; |
| |
| Result<Success> Action::AddCommand(const std::vector<std::string>& args, int line) { |
| if (!function_map_) { |
| return Error() << "no function map available"; |
| } |
| |
| auto function = function_map_->FindFunction(args); |
| if (!function) return Error() << function.error(); |
| |
| commands_.emplace_back(function->second, function->first, args, line); |
| return Success(); |
| } |
| |
| void Action::AddCommand(BuiltinFunction f, const std::vector<std::string>& args, int line) { |
| commands_.emplace_back(f, false, args, line); |
| } |
| |
| std::size_t Action::NumCommands() const { |
| return commands_.size(); |
| } |
| |
| void Action::ExecuteOneCommand(std::size_t command) const { |
| // We need a copy here since some Command execution may result in |
| // changing commands_ vector by importing .rc files through parser |
| Command cmd = commands_[command]; |
| ExecuteCommand(cmd); |
| } |
| |
| void Action::ExecuteAllCommands() const { |
| for (const auto& c : commands_) { |
| ExecuteCommand(c); |
| } |
| } |
| |
| void Action::ExecuteCommand(const Command& command) const { |
| android::base::Timer t; |
| auto result = command.InvokeFunc(subcontext_); |
| auto duration = t.duration(); |
| |
| // There are many legacy paths in rootdir/init.rc that will virtually never exist on a new |
| // device, such as '/sys/class/leds/jogball-backlight/brightness'. As of this writing, there |
| // are 198 such failures on bullhead. Instead of spamming the log reporting them, we do not |
| // report such failures unless we're running at the DEBUG log level. |
| bool report_failure = !result.has_value(); |
| if (report_failure && android::base::GetMinimumLogSeverity() > android::base::DEBUG && |
| result.error_errno() == ENOENT) { |
| report_failure = false; |
| } |
| |
| // Any action longer than 50ms will be warned to user as slow operation |
| if (report_failure || duration > 50ms || |
| android::base::GetMinimumLogSeverity() <= android::base::DEBUG) { |
| std::string trigger_name = BuildTriggersString(); |
| std::string cmd_str = command.BuildCommandString(); |
| |
| LOG(INFO) << "Command '" << cmd_str << "' action=" << trigger_name << " (" << filename_ |
| << ":" << command.line() << ") took " << duration.count() << "ms and " |
| << (result ? "succeeded" : "failed: " + result.error_string()); |
| } |
| } |
| |
| // This function checks that all property triggers are satisfied, that is |
| // for each (name, value) in property_triggers_, check that the current |
| // value of the property 'name' == value. |
| // |
| // It takes an optional (name, value) pair, which if provided must |
| // be present in property_triggers_; it skips the check of the current |
| // property value for this pair. |
| bool Action::CheckPropertyTriggers(const std::string& name, |
| const std::string& value) const { |
| if (property_triggers_.empty()) { |
| return true; |
| } |
| |
| bool found = name.empty(); |
| for (const auto& [trigger_name, trigger_value] : property_triggers_) { |
| if (trigger_name == name) { |
| if (trigger_value != "*" && trigger_value != value) { |
| return false; |
| } else { |
| found = true; |
| } |
| } else { |
| std::string prop_val = android::base::GetProperty(trigger_name, ""); |
| if (prop_val.empty() || (trigger_value != "*" && trigger_value != prop_val)) { |
| return false; |
| } |
| } |
| } |
| return found; |
| } |
| |
| bool Action::CheckEvent(const EventTrigger& event_trigger) const { |
| return event_trigger == event_trigger_ && CheckPropertyTriggers(); |
| } |
| |
| bool Action::CheckEvent(const PropertyChange& property_change) const { |
| const auto& [name, value] = property_change; |
| return event_trigger_.empty() && CheckPropertyTriggers(name, value); |
| } |
| |
| bool Action::CheckEvent(const BuiltinAction& builtin_action) const { |
| return this == builtin_action; |
| } |
| |
| std::string Action::BuildTriggersString() const { |
| std::vector<std::string> triggers; |
| |
| for (const auto& [trigger_name, trigger_value] : property_triggers_) { |
| triggers.emplace_back(trigger_name + '=' + trigger_value); |
| } |
| if (!event_trigger_.empty()) { |
| triggers.emplace_back(event_trigger_); |
| } |
| |
| return Join(triggers, " && "); |
| } |
| |
| void Action::DumpState() const { |
| std::string trigger_name = BuildTriggersString(); |
| LOG(INFO) << "on " << trigger_name; |
| |
| for (const auto& c : commands_) { |
| std::string cmd_str = c.BuildCommandString(); |
| LOG(INFO) << " " << cmd_str; |
| } |
| } |
| |
| } // namespace init |
| } // namespace android |