|  | /* | 
|  | * Copyright (C) 2013 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_THREAD_DEFS_H | 
|  | #define ANDROID_THREAD_DEFS_H | 
|  |  | 
|  | #include "graphics.h" | 
|  |  | 
|  | #if defined(__cplusplus) | 
|  | extern "C" { | 
|  | #endif | 
|  |  | 
|  | enum { | 
|  | /* | 
|  | * *********************************************** | 
|  | * ** Keep in sync with android.os.Process.java ** | 
|  | * *********************************************** | 
|  | * | 
|  | * This maps directly to the "nice" priorities we use in Android. | 
|  | * A thread priority should be chosen inverse-proportionally to | 
|  | * the amount of work the thread is expected to do. The more work | 
|  | * a thread will do, the less favorable priority it should get so that | 
|  | * it doesn't starve the system. Threads not behaving properly might | 
|  | * be "punished" by the kernel. | 
|  | * Use the levels below when appropriate. Intermediate values are | 
|  | * acceptable, preferably use the {MORE|LESS}_FAVORABLE constants below. | 
|  | */ | 
|  | ANDROID_PRIORITY_LOWEST         =  19, | 
|  |  | 
|  | /* use for background tasks */ | 
|  | ANDROID_PRIORITY_BACKGROUND     =  10, | 
|  |  | 
|  | /* most threads run at normal priority */ | 
|  | ANDROID_PRIORITY_NORMAL         =   0, | 
|  |  | 
|  | /* threads currently running a UI that the user is interacting with */ | 
|  | ANDROID_PRIORITY_FOREGROUND     =  -2, | 
|  |  | 
|  | /* the main UI thread has a slightly more favorable priority */ | 
|  | ANDROID_PRIORITY_DISPLAY        =  -4, | 
|  |  | 
|  | /* ui service treads might want to run at a urgent display (uncommon) */ | 
|  | ANDROID_PRIORITY_URGENT_DISPLAY =  HAL_PRIORITY_URGENT_DISPLAY, | 
|  |  | 
|  | /* all normal audio threads */ | 
|  | ANDROID_PRIORITY_AUDIO          = -16, | 
|  |  | 
|  | /* service audio threads (uncommon) */ | 
|  | ANDROID_PRIORITY_URGENT_AUDIO   = -19, | 
|  |  | 
|  | /* should never be used in practice. regular process might not | 
|  | * be allowed to use this level */ | 
|  | ANDROID_PRIORITY_HIGHEST        = -20, | 
|  |  | 
|  | ANDROID_PRIORITY_DEFAULT        = ANDROID_PRIORITY_NORMAL, | 
|  | ANDROID_PRIORITY_MORE_FAVORABLE = -1, | 
|  | ANDROID_PRIORITY_LESS_FAVORABLE = +1, | 
|  | }; | 
|  |  | 
|  | #if defined(__cplusplus) | 
|  | } | 
|  | #endif | 
|  |  | 
|  | #endif /* ANDROID_THREAD_DEFS_H */ |