|  | /* | 
|  | * Copyright (C) 2016 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  |  | 
|  | // SOME COMMENTS ABOUT USAGE: | 
|  |  | 
|  | // This provides primarily wp<> weak pointer types and RefBase, which work | 
|  | // together with sp<> from <StrongPointer.h>. | 
|  |  | 
|  | // sp<> (and wp<>) are a type of smart pointer that use a well defined protocol | 
|  | // to operate. As long as the object they are templated with implements that | 
|  | // protocol, these smart pointers work. In several places the platform | 
|  | // instantiates sp<> with non-RefBase objects; the two are not tied to each | 
|  | // other. | 
|  |  | 
|  | // RefBase is such an implementation and it supports strong pointers, weak | 
|  | // pointers and some magic features for the binder. | 
|  |  | 
|  | // So, when using RefBase objects, you have the ability to use strong and weak | 
|  | // pointers through sp<> and wp<>. | 
|  |  | 
|  | // Normally, when the last strong pointer goes away, the object is destroyed, | 
|  | // i.e. it's destructor is called. HOWEVER, parts of its associated memory is not | 
|  | // freed until the last weak pointer is released. | 
|  |  | 
|  | // Weak pointers are essentially "safe" pointers. They are always safe to | 
|  | // access through promote(). They may return nullptr if the object was | 
|  | // destroyed because it ran out of strong pointers. This makes them good candidates | 
|  | // for keys in a cache for instance. | 
|  |  | 
|  | // Weak pointers remain valid for comparison purposes even after the underlying | 
|  | // object has been destroyed. Even if object A is destroyed and its memory reused | 
|  | // for B, A remaining weak pointer to A will not compare equal to one to B. | 
|  | // This again makes them attractive for use as keys. | 
|  |  | 
|  | // How is this supposed / intended to be used? | 
|  |  | 
|  | // Our recommendation is to use strong references (sp<>) when there is an | 
|  | // ownership relation. e.g. when an object "owns" another one, use a strong | 
|  | // ref. And of course use strong refs as arguments of functions (it's extremely | 
|  | // rare that a function will take a wp<>). | 
|  |  | 
|  | // Typically a newly allocated object will immediately be used to initialize | 
|  | // a strong pointer, which may then be used to construct or assign to other | 
|  | // strong and weak pointers. | 
|  |  | 
|  | // Use weak references when there are no ownership relation. e.g. the keys in a | 
|  | // cache (you cannot use plain pointers because there is no safe way to acquire | 
|  | // a strong reference from a vanilla pointer). | 
|  |  | 
|  | // This implies that two objects should never (or very rarely) have sp<> on | 
|  | // each other, because they can't both own each other. | 
|  |  | 
|  |  | 
|  | // Caveats with reference counting | 
|  |  | 
|  | // Obviously, circular strong references are a big problem; this creates leaks | 
|  | // and it's hard to debug -- except it's in fact really easy because RefBase has | 
|  | // tons of debugging code for that. It can basically tell you exactly where the | 
|  | // leak is. | 
|  |  | 
|  | // Another problem has to do with destructors with side effects. You must | 
|  | // assume that the destructor of reference counted objects can be called AT ANY | 
|  | // TIME. For instance code as simple as this: | 
|  |  | 
|  | // void setStuff(const sp<Stuff>& stuff) { | 
|  | //   std::lock_guard<std::mutex> lock(mMutex); | 
|  | //   mStuff = stuff; | 
|  | // } | 
|  |  | 
|  | // is very dangerous. This code WILL deadlock one day or another. | 
|  |  | 
|  | // What isn't obvious is that ~Stuff() can be called as a result of the | 
|  | // assignment. And it gets called with the lock held. First of all, the lock is | 
|  | // protecting mStuff, not ~Stuff(). Secondly, if ~Stuff() uses its own internal | 
|  | // mutex, now you have mutex ordering issues.  Even worse, if ~Stuff() is | 
|  | // virtual, now you're calling into "user" code (potentially), by that, I mean, | 
|  | // code you didn't even write. | 
|  |  | 
|  | // A correct way to write this code is something like: | 
|  |  | 
|  | // void setStuff(const sp<Stuff>& stuff) { | 
|  | //   std::unique_lock<std::mutex> lock(mMutex); | 
|  | //   sp<Stuff> hold = mStuff; | 
|  | //   mStuff = stuff; | 
|  | //   lock.unlock(); | 
|  | // } | 
|  |  | 
|  | // More importantly, reference counted objects should do as little work as | 
|  | // possible in their destructor, or at least be mindful that their destructor | 
|  | // could be called from very weird and unintended places. | 
|  |  | 
|  | // Other more specific restrictions for wp<> and sp<>: | 
|  |  | 
|  | // Do not construct a strong pointer to "this" in an object's constructor. | 
|  | // The onFirstRef() callback would be made on an incompletely constructed | 
|  | // object. | 
|  | // Construction of a weak pointer to "this" in an object's constructor is also | 
|  | // discouraged. But the implementation was recently changed so that, in the | 
|  | // absence of extendObjectLifetime() calls, weak pointers no longer impact | 
|  | // object lifetime, and hence this no longer risks premature deallocation, | 
|  | // and hence usually works correctly. | 
|  |  | 
|  | // Such strong or weak pointers can be safely created in the RefBase onFirstRef() | 
|  | // callback. | 
|  |  | 
|  | // Use of wp::unsafe_get() for any purpose other than debugging is almost | 
|  | // always wrong.  Unless you somehow know that there is a longer-lived sp<> to | 
|  | // the same object, it may well return a pointer to a deallocated object that | 
|  | // has since been reallocated for a different purpose. (And if you know there | 
|  | // is a longer-lived sp<>, why not use an sp<> directly?) A wp<> should only be | 
|  | // dereferenced by using promote(). | 
|  |  | 
|  | // Any object inheriting from RefBase should always be destroyed as the result | 
|  | // of a reference count decrement, not via any other means.  Such objects | 
|  | // should never be stack allocated, or appear directly as data members in other | 
|  | // objects. Objects inheriting from RefBase should have their strong reference | 
|  | // count incremented as soon as possible after construction. Usually this | 
|  | // will be done via construction of an sp<> to the object, but may instead | 
|  | // involve other means of calling RefBase::incStrong(). | 
|  | // Explicitly deleting or otherwise destroying a RefBase object with outstanding | 
|  | // wp<> or sp<> pointers to it will result in an abort or heap corruption. | 
|  |  | 
|  | // It is particularly important not to mix sp<> and direct storage management | 
|  | // since the sp from raw pointer constructor is implicit. Thus if a RefBase- | 
|  | // -derived object of type T is managed without ever incrementing its strong | 
|  | // count, and accidentally passed to f(sp<T>), a strong pointer to the object | 
|  | // will be temporarily constructed and destroyed, prematurely deallocating the | 
|  | // object, and resulting in heap corruption. None of this would be easily | 
|  | // visible in the source. | 
|  |  | 
|  | // Extra Features: | 
|  |  | 
|  | // RefBase::extendObjectLifetime() can be used to prevent destruction of the | 
|  | // object while there are still weak references. This is really special purpose | 
|  | // functionality to support Binder. | 
|  |  | 
|  | // Wp::promote(), implemented via the attemptIncStrong() member function, is | 
|  | // used to try to convert a weak pointer back to a strong pointer.  It's the | 
|  | // normal way to try to access the fields of an object referenced only through | 
|  | // a wp<>.  Binder code also sometimes uses attemptIncStrong() directly. | 
|  |  | 
|  | // RefBase provides a number of additional callbacks for certain reference count | 
|  | // events, as well as some debugging facilities. | 
|  |  | 
|  | // Debugging support can be enabled by turning on DEBUG_REFS in RefBase.cpp. | 
|  | // Otherwise little checking is provided. | 
|  |  | 
|  | // Thread safety: | 
|  |  | 
|  | // Like std::shared_ptr, sp<> and wp<> allow concurrent accesses to DIFFERENT | 
|  | // sp<> and wp<> instances that happen to refer to the same underlying object. | 
|  | // They do NOT support concurrent access (where at least one access is a write) | 
|  | // to THE SAME sp<> or wp<>.  In effect, their thread-safety properties are | 
|  | // exactly like those of T*, NOT atomic<T*>. | 
|  |  | 
|  | #ifndef ANDROID_REF_BASE_H | 
|  | #define ANDROID_REF_BASE_H | 
|  |  | 
|  | #include <atomic> | 
|  | #include <functional> | 
|  | #include <type_traits>  // for common_type. | 
|  |  | 
|  | #include <stdint.h> | 
|  | #include <sys/types.h> | 
|  | #include <stdlib.h> | 
|  | #include <string.h> | 
|  |  | 
|  | // LightRefBase used to be declared in this header, so we have to include it | 
|  | #include <utils/LightRefBase.h> | 
|  |  | 
|  | #include <utils/StrongPointer.h> | 
|  | #include <utils/TypeHelpers.h> | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  | namespace android { | 
|  |  | 
|  | class TextOutput; | 
|  | TextOutput& printWeakPointer(TextOutput& to, const void* val); | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | #define COMPARE_WEAK(_op_)                                      \ | 
|  | template<typename U>                                            \ | 
|  | inline bool operator _op_ (const U* o) const {                  \ | 
|  | return m_ptr _op_ o;                                        \ | 
|  | }                                                               \ | 
|  | /* Needed to handle type inference for nullptr: */              \ | 
|  | inline bool operator _op_ (const T* o) const {                  \ | 
|  | return m_ptr _op_ o;                                        \ | 
|  | } | 
|  |  | 
|  | template<template<typename C> class comparator, typename T, typename U> | 
|  | static inline bool _wp_compare_(T* a, U* b) { | 
|  | return comparator<typename std::common_type<T*, U*>::type>()(a, b); | 
|  | } | 
|  |  | 
|  | // Use std::less and friends to avoid undefined behavior when ordering pointers | 
|  | // to different objects. | 
|  | #define COMPARE_WEAK_FUNCTIONAL(_op_, _compare_)                 \ | 
|  | template<typename U>                                             \ | 
|  | inline bool operator _op_ (const U* o) const {                   \ | 
|  | return _wp_compare_<_compare_>(m_ptr, o);                    \ | 
|  | } | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | // RefererenceRenamer is pure abstract, there is no virtual method | 
|  | // implementation to put in a translation unit in order to silence the | 
|  | // weak vtables warning. | 
|  | #if defined(__clang__) | 
|  | #pragma clang diagnostic push | 
|  | #pragma clang diagnostic ignored "-Wweak-vtables" | 
|  | #endif | 
|  |  | 
|  | class ReferenceRenamer { | 
|  | protected: | 
|  | // destructor is purposely not virtual so we avoid code overhead from | 
|  | // subclasses; we have to make it protected to guarantee that it | 
|  | // cannot be called from this base class (and to make strict compilers | 
|  | // happy). | 
|  | ~ReferenceRenamer() { } | 
|  | public: | 
|  | virtual void operator()(size_t i) const = 0; | 
|  | }; | 
|  |  | 
|  | #if defined(__clang__) | 
|  | #pragma clang diagnostic pop | 
|  | #endif | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | class RefBase | 
|  | { | 
|  | public: | 
|  | void            incStrong(const void* id) const; | 
|  | void            decStrong(const void* id) const; | 
|  |  | 
|  | void            forceIncStrong(const void* id) const; | 
|  |  | 
|  | //! DEBUGGING ONLY: Get current strong ref count. | 
|  | int32_t         getStrongCount() const; | 
|  |  | 
|  | class weakref_type | 
|  | { | 
|  | public: | 
|  | RefBase*            refBase() const; | 
|  |  | 
|  | void                incWeak(const void* id); | 
|  | void                decWeak(const void* id); | 
|  |  | 
|  | // acquires a strong reference if there is already one. | 
|  | bool                attemptIncStrong(const void* id); | 
|  |  | 
|  | // acquires a weak reference if there is already one. | 
|  | // This is not always safe. see ProcessState.cpp and BpBinder.cpp | 
|  | // for proper use. | 
|  | bool                attemptIncWeak(const void* id); | 
|  |  | 
|  | //! DEBUGGING ONLY: Get current weak ref count. | 
|  | int32_t             getWeakCount() const; | 
|  |  | 
|  | //! DEBUGGING ONLY: Print references held on object. | 
|  | void                printRefs() const; | 
|  |  | 
|  | //! DEBUGGING ONLY: Enable tracking for this object. | 
|  | // enable -- enable/disable tracking | 
|  | // retain -- when tracking is enable, if true, then we save a stack trace | 
|  | //           for each reference and dereference; when retain == false, we | 
|  | //           match up references and dereferences and keep only the | 
|  | //           outstanding ones. | 
|  |  | 
|  | void                trackMe(bool enable, bool retain); | 
|  | }; | 
|  |  | 
|  | weakref_type*   createWeak(const void* id) const; | 
|  |  | 
|  | weakref_type*   getWeakRefs() const; | 
|  |  | 
|  | //! DEBUGGING ONLY: Print references held on object. | 
|  | inline  void            printRefs() const { getWeakRefs()->printRefs(); } | 
|  |  | 
|  | //! DEBUGGING ONLY: Enable tracking of object. | 
|  | inline  void            trackMe(bool enable, bool retain) | 
|  | { | 
|  | getWeakRefs()->trackMe(enable, retain); | 
|  | } | 
|  |  | 
|  | typedef RefBase basetype; | 
|  |  | 
|  | protected: | 
|  | RefBase(); | 
|  | virtual                 ~RefBase(); | 
|  |  | 
|  | //! Flags for extendObjectLifetime() | 
|  | enum { | 
|  | OBJECT_LIFETIME_STRONG  = 0x0000, | 
|  | OBJECT_LIFETIME_WEAK    = 0x0001, | 
|  | OBJECT_LIFETIME_MASK    = 0x0001 | 
|  | }; | 
|  |  | 
|  | void            extendObjectLifetime(int32_t mode); | 
|  |  | 
|  | //! Flags for onIncStrongAttempted() | 
|  | enum { | 
|  | FIRST_INC_STRONG = 0x0001 | 
|  | }; | 
|  |  | 
|  | // Invoked after creation of initial strong pointer/reference. | 
|  | virtual void            onFirstRef(); | 
|  | // Invoked when either the last strong reference goes away, or we need to undo | 
|  | // the effect of an unnecessary onIncStrongAttempted. | 
|  | virtual void            onLastStrongRef(const void* id); | 
|  | // Only called in OBJECT_LIFETIME_WEAK case.  Returns true if OK to promote to | 
|  | // strong reference. May have side effects if it returns true. | 
|  | // The first flags argument is always FIRST_INC_STRONG. | 
|  | // TODO: Remove initial flag argument. | 
|  | virtual bool            onIncStrongAttempted(uint32_t flags, const void* id); | 
|  | // Invoked in the OBJECT_LIFETIME_WEAK case when the last reference of either | 
|  | // kind goes away.  Unused. | 
|  | // TODO: Remove. | 
|  | virtual void            onLastWeakRef(const void* id); | 
|  |  | 
|  | private: | 
|  | friend class weakref_type; | 
|  | class weakref_impl; | 
|  |  | 
|  | RefBase(const RefBase& o); | 
|  | RefBase&        operator=(const RefBase& o); | 
|  |  | 
|  | private: | 
|  | friend class ReferenceMover; | 
|  |  | 
|  | static void renameRefs(size_t n, const ReferenceRenamer& renamer); | 
|  |  | 
|  | static void renameRefId(weakref_type* ref, | 
|  | const void* old_id, const void* new_id); | 
|  |  | 
|  | static void renameRefId(RefBase* ref, | 
|  | const void* old_id, const void* new_id); | 
|  |  | 
|  | weakref_impl* const mRefs; | 
|  | }; | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | template <typename T> | 
|  | class wp | 
|  | { | 
|  | public: | 
|  | typedef typename RefBase::weakref_type weakref_type; | 
|  |  | 
|  | inline wp() : m_ptr(nullptr), m_refs(nullptr) { } | 
|  |  | 
|  | wp(T* other);  // NOLINT(implicit) | 
|  | wp(const wp<T>& other); | 
|  | explicit wp(const sp<T>& other); | 
|  | template<typename U> wp(U* other);  // NOLINT(implicit) | 
|  | template<typename U> wp(const sp<U>& other);  // NOLINT(implicit) | 
|  | template<typename U> wp(const wp<U>& other);  // NOLINT(implicit) | 
|  |  | 
|  | ~wp(); | 
|  |  | 
|  | // Assignment | 
|  |  | 
|  | wp& operator = (T* other); | 
|  | wp& operator = (const wp<T>& other); | 
|  | wp& operator = (const sp<T>& other); | 
|  |  | 
|  | template<typename U> wp& operator = (U* other); | 
|  | template<typename U> wp& operator = (const wp<U>& other); | 
|  | template<typename U> wp& operator = (const sp<U>& other); | 
|  |  | 
|  | void set_object_and_refs(T* other, weakref_type* refs); | 
|  |  | 
|  | // promotion to sp | 
|  |  | 
|  | sp<T> promote() const; | 
|  |  | 
|  | // Reset | 
|  |  | 
|  | void clear(); | 
|  |  | 
|  | // Accessors | 
|  |  | 
|  | inline  weakref_type* get_refs() const { return m_refs; } | 
|  |  | 
|  | inline  T* unsafe_get() const { return m_ptr; } | 
|  |  | 
|  | // Operators | 
|  |  | 
|  | COMPARE_WEAK(==) | 
|  | COMPARE_WEAK(!=) | 
|  | COMPARE_WEAK_FUNCTIONAL(>, std::greater) | 
|  | COMPARE_WEAK_FUNCTIONAL(<, std::less) | 
|  | COMPARE_WEAK_FUNCTIONAL(<=, std::less_equal) | 
|  | COMPARE_WEAK_FUNCTIONAL(>=, std::greater_equal) | 
|  |  | 
|  | template<typename U> | 
|  | inline bool operator == (const wp<U>& o) const { | 
|  | return m_refs == o.m_refs;  // Implies m_ptr == o.mptr; see invariants below. | 
|  | } | 
|  |  | 
|  | template<typename U> | 
|  | inline bool operator == (const sp<U>& o) const { | 
|  | // Just comparing m_ptr fields is often dangerous, since wp<> may refer to an older | 
|  | // object at the same address. | 
|  | if (o == nullptr) { | 
|  | return m_ptr == nullptr; | 
|  | } else { | 
|  | return m_refs == o->getWeakRefs();  // Implies m_ptr == o.mptr. | 
|  | } | 
|  | } | 
|  |  | 
|  | template<typename U> | 
|  | inline bool operator != (const sp<U>& o) const { | 
|  | return !(*this == o); | 
|  | } | 
|  |  | 
|  | template<typename U> | 
|  | inline bool operator > (const wp<U>& o) const { | 
|  | if (m_ptr == o.m_ptr) { | 
|  | return _wp_compare_<std::greater>(m_refs, o.m_refs); | 
|  | } else { | 
|  | return _wp_compare_<std::greater>(m_ptr, o.m_ptr); | 
|  | } | 
|  | } | 
|  |  | 
|  | template<typename U> | 
|  | inline bool operator < (const wp<U>& o) const { | 
|  | if (m_ptr == o.m_ptr) { | 
|  | return _wp_compare_<std::less>(m_refs, o.m_refs); | 
|  | } else { | 
|  | return _wp_compare_<std::less>(m_ptr, o.m_ptr); | 
|  | } | 
|  | } | 
|  | template<typename U> inline bool operator != (const wp<U>& o) const { return !operator == (o); } | 
|  | template<typename U> inline bool operator <= (const wp<U>& o) const { return !operator > (o); } | 
|  | template<typename U> inline bool operator >= (const wp<U>& o) const { return !operator < (o); } | 
|  |  | 
|  | private: | 
|  | template<typename Y> friend class sp; | 
|  | template<typename Y> friend class wp; | 
|  |  | 
|  | T*              m_ptr; | 
|  | weakref_type*   m_refs; | 
|  | }; | 
|  |  | 
|  | template <typename T> | 
|  | TextOutput& operator<<(TextOutput& to, const wp<T>& val); | 
|  |  | 
|  | #undef COMPARE_WEAK | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  | // No user serviceable parts below here. | 
|  |  | 
|  | // Implementation invariants: | 
|  | // Either | 
|  | // 1) m_ptr and m_refs are both null, or | 
|  | // 2) m_refs == m_ptr->mRefs, or | 
|  | // 3) *m_ptr is no longer live, and m_refs points to the weakref_type object that corresponded | 
|  | //    to m_ptr while it was live. *m_refs remains live while a wp<> refers to it. | 
|  | // | 
|  | // The m_refs field in a RefBase object is allocated on construction, unique to that RefBase | 
|  | // object, and never changes. Thus if two wp's have identical m_refs fields, they are either both | 
|  | // null or point to the same object. If two wp's have identical m_ptr fields, they either both | 
|  | // point to the same live object and thus have the same m_ref fields, or at least one of the | 
|  | // objects is no longer live. | 
|  | // | 
|  | // Note that the above comparison operations go out of their way to provide an ordering consistent | 
|  | // with ordinary pointer comparison; otherwise they could ignore m_ptr, and just compare m_refs. | 
|  |  | 
|  | template<typename T> | 
|  | wp<T>::wp(T* other) | 
|  | : m_ptr(other) | 
|  | { | 
|  | m_refs = other ? m_refs = other->createWeak(this) : nullptr; | 
|  | } | 
|  |  | 
|  | template<typename T> | 
|  | wp<T>::wp(const wp<T>& other) | 
|  | : m_ptr(other.m_ptr), m_refs(other.m_refs) | 
|  | { | 
|  | if (m_ptr) m_refs->incWeak(this); | 
|  | } | 
|  |  | 
|  | template<typename T> | 
|  | wp<T>::wp(const sp<T>& other) | 
|  | : m_ptr(other.m_ptr) | 
|  | { | 
|  | m_refs = m_ptr ? m_ptr->createWeak(this) : nullptr; | 
|  | } | 
|  |  | 
|  | template<typename T> template<typename U> | 
|  | wp<T>::wp(U* other) | 
|  | : m_ptr(other) | 
|  | { | 
|  | m_refs = other ? other->createWeak(this) : nullptr; | 
|  | } | 
|  |  | 
|  | template<typename T> template<typename U> | 
|  | wp<T>::wp(const wp<U>& other) | 
|  | : m_ptr(other.m_ptr) | 
|  | { | 
|  | if (m_ptr) { | 
|  | m_refs = other.m_refs; | 
|  | m_refs->incWeak(this); | 
|  | } else { | 
|  | m_refs = nullptr; | 
|  | } | 
|  | } | 
|  |  | 
|  | template<typename T> template<typename U> | 
|  | wp<T>::wp(const sp<U>& other) | 
|  | : m_ptr(other.m_ptr) | 
|  | { | 
|  | m_refs = m_ptr ? m_ptr->createWeak(this) : nullptr; | 
|  | } | 
|  |  | 
|  | template<typename T> | 
|  | wp<T>::~wp() | 
|  | { | 
|  | if (m_ptr) m_refs->decWeak(this); | 
|  | } | 
|  |  | 
|  | template<typename T> | 
|  | wp<T>& wp<T>::operator = (T* other) | 
|  | { | 
|  | weakref_type* newRefs = | 
|  | other ? other->createWeak(this) : nullptr; | 
|  | if (m_ptr) m_refs->decWeak(this); | 
|  | m_ptr = other; | 
|  | m_refs = newRefs; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | template<typename T> | 
|  | wp<T>& wp<T>::operator = (const wp<T>& other) | 
|  | { | 
|  | weakref_type* otherRefs(other.m_refs); | 
|  | T* otherPtr(other.m_ptr); | 
|  | if (otherPtr) otherRefs->incWeak(this); | 
|  | if (m_ptr) m_refs->decWeak(this); | 
|  | m_ptr = otherPtr; | 
|  | m_refs = otherRefs; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | template<typename T> | 
|  | wp<T>& wp<T>::operator = (const sp<T>& other) | 
|  | { | 
|  | weakref_type* newRefs = | 
|  | other != nullptr ? other->createWeak(this) : nullptr; | 
|  | T* otherPtr(other.m_ptr); | 
|  | if (m_ptr) m_refs->decWeak(this); | 
|  | m_ptr = otherPtr; | 
|  | m_refs = newRefs; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | template<typename T> template<typename U> | 
|  | wp<T>& wp<T>::operator = (U* other) | 
|  | { | 
|  | weakref_type* newRefs = | 
|  | other ? other->createWeak(this) : 0; | 
|  | if (m_ptr) m_refs->decWeak(this); | 
|  | m_ptr = other; | 
|  | m_refs = newRefs; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | template<typename T> template<typename U> | 
|  | wp<T>& wp<T>::operator = (const wp<U>& other) | 
|  | { | 
|  | weakref_type* otherRefs(other.m_refs); | 
|  | U* otherPtr(other.m_ptr); | 
|  | if (otherPtr) otherRefs->incWeak(this); | 
|  | if (m_ptr) m_refs->decWeak(this); | 
|  | m_ptr = otherPtr; | 
|  | m_refs = otherRefs; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | template<typename T> template<typename U> | 
|  | wp<T>& wp<T>::operator = (const sp<U>& other) | 
|  | { | 
|  | weakref_type* newRefs = | 
|  | other != nullptr ? other->createWeak(this) : 0; | 
|  | U* otherPtr(other.m_ptr); | 
|  | if (m_ptr) m_refs->decWeak(this); | 
|  | m_ptr = otherPtr; | 
|  | m_refs = newRefs; | 
|  | return *this; | 
|  | } | 
|  |  | 
|  | template<typename T> | 
|  | void wp<T>::set_object_and_refs(T* other, weakref_type* refs) | 
|  | { | 
|  | if (other) refs->incWeak(this); | 
|  | if (m_ptr) m_refs->decWeak(this); | 
|  | m_ptr = other; | 
|  | m_refs = refs; | 
|  | } | 
|  |  | 
|  | template<typename T> | 
|  | sp<T> wp<T>::promote() const | 
|  | { | 
|  | sp<T> result; | 
|  | if (m_ptr && m_refs->attemptIncStrong(&result)) { | 
|  | result.set_pointer(m_ptr); | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | template<typename T> | 
|  | void wp<T>::clear() | 
|  | { | 
|  | if (m_ptr) { | 
|  | m_refs->decWeak(this); | 
|  | m_refs = 0; | 
|  | m_ptr = 0; | 
|  | } | 
|  | } | 
|  |  | 
|  | template <typename T> | 
|  | inline TextOutput& operator<<(TextOutput& to, const wp<T>& val) | 
|  | { | 
|  | return printWeakPointer(to, val.unsafe_get()); | 
|  | } | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | // this class just serves as a namespace so TYPE::moveReferences can stay | 
|  | // private. | 
|  | class ReferenceMover { | 
|  | public: | 
|  | // it would be nice if we could make sure no extra code is generated | 
|  | // for sp<TYPE> or wp<TYPE> when TYPE is a descendant of RefBase: | 
|  | // Using a sp<RefBase> override doesn't work; it's a bit like we wanted | 
|  | // a template<typename TYPE inherits RefBase> template... | 
|  |  | 
|  | template<typename TYPE> static inline | 
|  | void move_references(sp<TYPE>* dest, sp<TYPE> const* src, size_t n) { | 
|  |  | 
|  | class Renamer : public ReferenceRenamer { | 
|  | sp<TYPE>* d_; | 
|  | sp<TYPE> const* s_; | 
|  | virtual void operator()(size_t i) const { | 
|  | // The id are known to be the sp<>'s this pointer | 
|  | TYPE::renameRefId(d_[i].get(), &s_[i], &d_[i]); | 
|  | } | 
|  | public: | 
|  | Renamer(sp<TYPE>* d, sp<TYPE> const* s) : d_(d), s_(s) { } | 
|  | virtual ~Renamer() { } | 
|  | }; | 
|  |  | 
|  | memmove(dest, src, n*sizeof(sp<TYPE>)); | 
|  | TYPE::renameRefs(n, Renamer(dest, src)); | 
|  | } | 
|  |  | 
|  |  | 
|  | template<typename TYPE> static inline | 
|  | void move_references(wp<TYPE>* dest, wp<TYPE> const* src, size_t n) { | 
|  |  | 
|  | class Renamer : public ReferenceRenamer { | 
|  | wp<TYPE>* d_; | 
|  | wp<TYPE> const* s_; | 
|  | virtual void operator()(size_t i) const { | 
|  | // The id are known to be the wp<>'s this pointer | 
|  | TYPE::renameRefId(d_[i].get_refs(), &s_[i], &d_[i]); | 
|  | } | 
|  | public: | 
|  | Renamer(wp<TYPE>* rd, wp<TYPE> const* rs) : d_(rd), s_(rs) { } | 
|  | virtual ~Renamer() { } | 
|  | }; | 
|  |  | 
|  | memmove(dest, src, n*sizeof(wp<TYPE>)); | 
|  | TYPE::renameRefs(n, Renamer(dest, src)); | 
|  | } | 
|  | }; | 
|  |  | 
|  | // specialization for moving sp<> and wp<> types. | 
|  | // these are used by the [Sorted|Keyed]Vector<> implementations | 
|  | // sp<> and wp<> need to be handled specially, because they do not | 
|  | // have trivial copy operation in the general case (see RefBase.cpp | 
|  | // when DEBUG ops are enabled), but can be implemented very | 
|  | // efficiently in most cases. | 
|  |  | 
|  | template<typename TYPE> inline | 
|  | void move_forward_type(sp<TYPE>* d, sp<TYPE> const* s, size_t n) { | 
|  | ReferenceMover::move_references(d, s, n); | 
|  | } | 
|  |  | 
|  | template<typename TYPE> inline | 
|  | void move_backward_type(sp<TYPE>* d, sp<TYPE> const* s, size_t n) { | 
|  | ReferenceMover::move_references(d, s, n); | 
|  | } | 
|  |  | 
|  | template<typename TYPE> inline | 
|  | void move_forward_type(wp<TYPE>* d, wp<TYPE> const* s, size_t n) { | 
|  | ReferenceMover::move_references(d, s, n); | 
|  | } | 
|  |  | 
|  | template<typename TYPE> inline | 
|  | void move_backward_type(wp<TYPE>* d, wp<TYPE> const* s, size_t n) { | 
|  | ReferenceMover::move_references(d, s, n); | 
|  | } | 
|  |  | 
|  | }  // namespace android | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | #endif // ANDROID_REF_BASE_H |