| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // Tests socket functionality using loopback connections. The UDP tests assume that no packets are |
| // lost, which should be the case for loopback communication, but is not guaranteed. |
| // |
| // Also tests our SocketMock class to make sure it works as expected and reports errors properly |
| // if the mock expectations aren't met during a test. |
| |
| #include "socket.h" |
| #include "socket_mock.h" |
| |
| #include <list> |
| |
| #include <gtest/gtest-spi.h> |
| #include <gtest/gtest.h> |
| |
| static constexpr int kShortTimeoutMs = 10; |
| static constexpr int kTestTimeoutMs = 3000; |
| |
| // Creates connected sockets |server| and |client|. Returns true on success. |
| bool MakeConnectedSockets(Socket::Protocol protocol, std::unique_ptr<Socket>* server, |
| std::unique_ptr<Socket>* client, |
| const std::string& hostname = "localhost") { |
| *server = Socket::NewServer(protocol, 0); |
| if (*server == nullptr) { |
| ADD_FAILURE() << "Failed to create server."; |
| return false; |
| } |
| |
| *client = Socket::NewClient(protocol, hostname, (*server)->GetLocalPort(), nullptr); |
| if (*client == nullptr) { |
| ADD_FAILURE() << "Failed to create client."; |
| return false; |
| } |
| |
| // TCP passes the client off to a new socket. |
| if (protocol == Socket::Protocol::kTcp) { |
| *server = (*server)->Accept(); |
| if (*server == nullptr) { |
| ADD_FAILURE() << "Failed to accept client connection."; |
| return false; |
| } |
| } |
| |
| return true; |
| } |
| |
| // Sends a string over a Socket. Returns true if the full string (without terminating char) |
| // was sent. |
| static bool SendString(Socket* sock, const std::string& message) { |
| return sock->Send(message.c_str(), message.length()); |
| } |
| |
| // Receives a string from a Socket. Returns true if the full string (without terminating char) |
| // was received. |
| static bool ReceiveString(Socket* sock, const std::string& message) { |
| std::string received(message.length(), '\0'); |
| ssize_t bytes = sock->ReceiveAll(&received[0], received.length(), kTestTimeoutMs); |
| return static_cast<size_t>(bytes) == received.length() && received == message; |
| } |
| |
| // Tests sending packets client -> server, then server -> client. |
| TEST(SocketTest, TestSendAndReceive) { |
| std::unique_ptr<Socket> server, client; |
| |
| for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) { |
| ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client)); |
| |
| EXPECT_TRUE(SendString(client.get(), "foo")); |
| EXPECT_TRUE(ReceiveString(server.get(), "foo")); |
| |
| EXPECT_TRUE(SendString(server.get(), "bar baz")); |
| EXPECT_TRUE(ReceiveString(client.get(), "bar baz")); |
| } |
| } |
| |
| TEST(SocketTest, TestReceiveTimeout) { |
| std::unique_ptr<Socket> server, client; |
| char buffer[16]; |
| |
| for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) { |
| ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client)); |
| |
| EXPECT_EQ(-1, server->Receive(buffer, sizeof(buffer), kShortTimeoutMs)); |
| EXPECT_TRUE(server->ReceiveTimedOut()); |
| |
| EXPECT_EQ(-1, client->Receive(buffer, sizeof(buffer), kShortTimeoutMs)); |
| EXPECT_TRUE(client->ReceiveTimedOut()); |
| } |
| |
| // UDP will wait for timeout if the other side closes. |
| ASSERT_TRUE(MakeConnectedSockets(Socket::Protocol::kUdp, &server, &client)); |
| EXPECT_EQ(0, server->Close()); |
| EXPECT_EQ(-1, client->Receive(buffer, sizeof(buffer), kShortTimeoutMs)); |
| EXPECT_TRUE(client->ReceiveTimedOut()); |
| } |
| |
| TEST(SocketTest, TestReceiveFailure) { |
| std::unique_ptr<Socket> server, client; |
| char buffer[16]; |
| |
| for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) { |
| ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client)); |
| |
| EXPECT_EQ(0, server->Close()); |
| EXPECT_EQ(-1, server->Receive(buffer, sizeof(buffer), kTestTimeoutMs)); |
| EXPECT_FALSE(server->ReceiveTimedOut()); |
| |
| EXPECT_EQ(0, client->Close()); |
| EXPECT_EQ(-1, client->Receive(buffer, sizeof(buffer), kTestTimeoutMs)); |
| EXPECT_FALSE(client->ReceiveTimedOut()); |
| } |
| |
| // TCP knows right away when the other side closes and returns 0 to indicate EOF. |
| ASSERT_TRUE(MakeConnectedSockets(Socket::Protocol::kTcp, &server, &client)); |
| EXPECT_EQ(0, server->Close()); |
| EXPECT_EQ(0, client->Receive(buffer, sizeof(buffer), kTestTimeoutMs)); |
| EXPECT_FALSE(client->ReceiveTimedOut()); |
| } |
| |
| // Tests sending and receiving large packets. |
| TEST(SocketTest, TestLargePackets) { |
| std::string message(1024, '\0'); |
| std::unique_ptr<Socket> server, client; |
| |
| for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) { |
| ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client)); |
| |
| // Run through the test a few times. |
| for (int i = 0; i < 10; ++i) { |
| // Use a different message each iteration to prevent false positives. |
| for (size_t j = 0; j < message.length(); ++j) { |
| message[j] = static_cast<char>(i + j); |
| } |
| |
| EXPECT_TRUE(SendString(client.get(), message)); |
| EXPECT_TRUE(ReceiveString(server.get(), message)); |
| } |
| } |
| } |
| |
| // Tests UDP receive overflow when the UDP packet is larger than the receive buffer. |
| TEST(SocketTest, TestUdpReceiveOverflow) { |
| std::unique_ptr<Socket> server, client; |
| ASSERT_TRUE(MakeConnectedSockets(Socket::Protocol::kUdp, &server, &client)); |
| |
| EXPECT_TRUE(SendString(client.get(), "1234567890")); |
| |
| // This behaves differently on different systems, either truncating the packet or returning -1. |
| char buffer[5]; |
| ssize_t bytes = server->Receive(buffer, 5, kTestTimeoutMs); |
| if (bytes == 5) { |
| EXPECT_EQ(0, memcmp(buffer, "12345", 5)); |
| } else { |
| EXPECT_EQ(-1, bytes); |
| } |
| } |
| |
| // Tests UDP multi-buffer send. |
| TEST(SocketTest, TestUdpSendBuffers) { |
| std::unique_ptr<Socket> sock = Socket::NewServer(Socket::Protocol::kUdp, 0); |
| std::vector<std::string> data{"foo", "bar", "12345"}; |
| std::vector<cutils_socket_buffer_t> buffers{{data[0].data(), data[0].length()}, |
| {data[1].data(), data[1].length()}, |
| {data[2].data(), data[2].length()}}; |
| ssize_t mock_return_value = 0; |
| |
| // Mock out socket_send_buffers() to verify we're sending in the correct buffers and |
| // return |mock_return_value|. |
| sock->socket_send_buffers_function_ = [&buffers, &mock_return_value]( |
| cutils_socket_t /*cutils_sock*/, cutils_socket_buffer_t* sent_buffers, |
| size_t num_sent_buffers) -> ssize_t { |
| EXPECT_EQ(buffers.size(), num_sent_buffers); |
| for (size_t i = 0; i < num_sent_buffers; ++i) { |
| EXPECT_EQ(buffers[i].data, sent_buffers[i].data); |
| EXPECT_EQ(buffers[i].length, sent_buffers[i].length); |
| } |
| return mock_return_value; |
| }; |
| |
| mock_return_value = strlen("foobar12345"); |
| EXPECT_TRUE(sock->Send(buffers)); |
| |
| mock_return_value -= 1; |
| EXPECT_FALSE(sock->Send(buffers)); |
| |
| mock_return_value = 0; |
| EXPECT_FALSE(sock->Send(buffers)); |
| |
| mock_return_value = -1; |
| EXPECT_FALSE(sock->Send(buffers)); |
| } |
| |
| // Tests TCP re-sending until socket_send_buffers() sends all data. This is a little complicated, |
| // but the general idea is that we intercept calls to socket_send_buffers() using a lambda mock |
| // function that simulates partial writes. |
| TEST(SocketTest, TestTcpSendBuffers) { |
| std::unique_ptr<Socket> sock = Socket::NewServer(Socket::Protocol::kTcp, 0); |
| std::vector<std::string> data{"foo", "bar", "12345"}; |
| std::vector<cutils_socket_buffer_t> buffers{{data[0].data(), data[0].length()}, |
| {data[1].data(), data[1].length()}, |
| {data[2].data(), data[2].length()}}; |
| |
| // Test breaking up the buffered send at various points. |
| std::list<std::string> test_sends[] = { |
| // Successes. |
| {"foobar12345"}, |
| {"f", "oob", "ar12345"}, |
| {"fo", "obar12", "345"}, |
| {"foo", "bar12345"}, |
| {"foob", "ar123", "45"}, |
| {"f", "o", "o", "b", "a", "r", "1", "2", "3", "4", "5"}, |
| |
| // Failures. |
| {}, |
| {"f"}, |
| {"foo", "bar"}, |
| {"fo", "obar12"}, |
| {"foobar1234"} |
| }; |
| |
| for (auto& test : test_sends) { |
| ssize_t bytes_sent = 0; |
| bool expect_success = true; |
| |
| // Create a mock function for custom socket_send_buffers() behavior. This function will |
| // check to make sure the input buffers start at the next unsent byte, then return the |
| // number of bytes indicated by the next entry in |test|. |
| sock->socket_send_buffers_function_ = [&bytes_sent, &data, &expect_success, &test]( |
| cutils_socket_t /*cutils_sock*/, cutils_socket_buffer_t* buffers, |
| size_t num_buffers) -> ssize_t { |
| EXPECT_TRUE(num_buffers > 0); |
| |
| // Failure case - pretend we errored out before sending all the buffers. |
| if (test.empty()) { |
| expect_success = false; |
| return -1; |
| } |
| |
| // Count the bytes we've sent to find where the next buffer should start and how many |
| // bytes should be left in it. |
| size_t byte_count = bytes_sent, data_index = 0; |
| while (data_index < data.size()) { |
| if (byte_count >= data[data_index].length()) { |
| byte_count -= data[data_index].length(); |
| ++data_index; |
| } else { |
| break; |
| } |
| } |
| void* expected_next_byte = &data[data_index][byte_count]; |
| size_t expected_next_size = data[data_index].length() - byte_count; |
| |
| EXPECT_EQ(data.size() - data_index, num_buffers); |
| EXPECT_EQ(expected_next_byte, buffers[0].data); |
| EXPECT_EQ(expected_next_size, buffers[0].length); |
| |
| std::string to_send = std::move(test.front()); |
| test.pop_front(); |
| bytes_sent += to_send.length(); |
| return to_send.length(); |
| }; |
| |
| EXPECT_EQ(expect_success, sock->Send(buffers)); |
| EXPECT_TRUE(test.empty()); |
| } |
| } |
| |
| TEST(SocketMockTest, TestSendSuccess) { |
| SocketMock mock; |
| |
| mock.ExpectSend("foo"); |
| EXPECT_TRUE(SendString(&mock, "foo")); |
| |
| mock.ExpectSend("abc"); |
| mock.ExpectSend("123"); |
| EXPECT_TRUE(SendString(&mock, "abc")); |
| EXPECT_TRUE(SendString(&mock, "123")); |
| } |
| |
| TEST(SocketMockTest, TestSendFailure) { |
| SocketMock* mock = new SocketMock; |
| |
| mock->ExpectSendFailure("foo"); |
| EXPECT_FALSE(SendString(mock, "foo")); |
| |
| EXPECT_NONFATAL_FAILURE(SendString(mock, "foo"), "no message was expected"); |
| |
| mock->ExpectSend("foo"); |
| EXPECT_NONFATAL_FAILURE(SendString(mock, "bar"), "expected foo, but got bar"); |
| EXPECT_TRUE(SendString(mock, "foo")); |
| |
| mock->AddReceive("foo"); |
| EXPECT_NONFATAL_FAILURE(SendString(mock, "foo"), "called out-of-order"); |
| EXPECT_TRUE(ReceiveString(mock, "foo")); |
| |
| mock->ExpectSend("foo"); |
| EXPECT_NONFATAL_FAILURE(delete mock, "1 event(s) were not handled"); |
| } |
| |
| TEST(SocketMockTest, TestReceiveSuccess) { |
| SocketMock mock; |
| |
| mock.AddReceive("foo"); |
| EXPECT_TRUE(ReceiveString(&mock, "foo")); |
| |
| mock.AddReceive("abc"); |
| mock.AddReceive("123"); |
| EXPECT_TRUE(ReceiveString(&mock, "abc")); |
| EXPECT_TRUE(ReceiveString(&mock, "123")); |
| |
| // Make sure ReceiveAll() can piece together multiple receives. |
| mock.AddReceive("foo"); |
| mock.AddReceive("bar"); |
| mock.AddReceive("123"); |
| EXPECT_TRUE(ReceiveString(&mock, "foobar123")); |
| } |
| |
| TEST(SocketMockTest, TestReceiveFailure) { |
| SocketMock* mock = new SocketMock; |
| |
| mock->AddReceiveFailure(); |
| EXPECT_FALSE(ReceiveString(mock, "foo")); |
| EXPECT_FALSE(mock->ReceiveTimedOut()); |
| |
| mock->AddReceiveTimeout(); |
| EXPECT_FALSE(ReceiveString(mock, "foo")); |
| EXPECT_TRUE(mock->ReceiveTimedOut()); |
| |
| mock->AddReceive("foo"); |
| mock->AddReceiveFailure(); |
| EXPECT_FALSE(ReceiveString(mock, "foobar")); |
| |
| EXPECT_NONFATAL_FAILURE(ReceiveString(mock, "foo"), "no message was ready"); |
| |
| mock->ExpectSend("foo"); |
| EXPECT_NONFATAL_FAILURE(ReceiveString(mock, "foo"), "called out-of-order"); |
| EXPECT_TRUE(SendString(mock, "foo")); |
| |
| char c; |
| mock->AddReceive("foo"); |
| EXPECT_NONFATAL_FAILURE(mock->Receive(&c, 1, 0), "not enough bytes (1) for foo"); |
| EXPECT_TRUE(ReceiveString(mock, "foo")); |
| |
| mock->AddReceive("foo"); |
| EXPECT_NONFATAL_FAILURE(delete mock, "1 event(s) were not handled"); |
| } |
| |
| TEST(SocketMockTest, TestAcceptSuccess) { |
| SocketMock mock; |
| |
| SocketMock* mock_handler = new SocketMock; |
| mock.AddAccept(std::unique_ptr<SocketMock>(mock_handler)); |
| EXPECT_EQ(mock_handler, mock.Accept().get()); |
| |
| mock.AddAccept(nullptr); |
| EXPECT_EQ(nullptr, mock.Accept().get()); |
| } |
| |
| TEST(SocketMockTest, TestAcceptFailure) { |
| SocketMock* mock = new SocketMock; |
| |
| EXPECT_NONFATAL_FAILURE(mock->Accept(), "no socket was ready"); |
| |
| mock->ExpectSend("foo"); |
| EXPECT_NONFATAL_FAILURE(mock->Accept(), "called out-of-order"); |
| EXPECT_TRUE(SendString(mock, "foo")); |
| |
| mock->AddAccept(nullptr); |
| EXPECT_NONFATAL_FAILURE(delete mock, "1 event(s) were not handled"); |
| } |