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//
// Copyright (C) 2017 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#ifndef PROPERTY_INFO_SERIALIZER_TRIE_BUILDER_H
#define PROPERTY_INFO_SERIALIZER_TRIE_BUILDER_H
#include <memory>
#include <set>
#include <string>
#include <vector>
namespace android {
namespace properties {
struct PropertyEntryBuilder {
PropertyEntryBuilder() : context(nullptr), type(nullptr) {}
PropertyEntryBuilder(const std::string& name, const std::string* context, const std::string* type)
: name(name), context(context), type(type) {}
std::string name;
const std::string* context;
const std::string* type;
};
class TrieBuilderNode {
public:
TrieBuilderNode(const std::string& name) : property_entry_(name, nullptr, nullptr) {}
TrieBuilderNode* FindChild(const std::string& name) {
for (auto& child : children_) {
if (child.name() == name) return &child;
}
return nullptr;
}
const TrieBuilderNode* FindChild(const std::string& name) const {
for (const auto& child : children_) {
if (child.name() == name) return &child;
}
return nullptr;
}
TrieBuilderNode* AddChild(const std::string& name) { return &children_.emplace_back(name); }
bool AddPrefixContext(const std::string& prefix, const std::string* context,
const std::string* type) {
if (std::find_if(prefixes_.begin(), prefixes_.end(),
[&prefix](const auto& t) { return t.name == prefix; }) != prefixes_.end()) {
return false;
}
prefixes_.emplace_back(prefix, context, type);
return true;
}
bool AddExactMatchContext(const std::string& exact_match, const std::string* context,
const std::string* type) {
if (std::find_if(exact_matches_.begin(), exact_matches_.end(), [&exact_match](const auto& t) {
return t.name == exact_match;
}) != exact_matches_.end()) {
return false;
}
exact_matches_.emplace_back(exact_match, context, type);
return true;
}
const std::string& name() const { return property_entry_.name; }
const std::string* context() const { return property_entry_.context; }
void set_context(const std::string* context) { property_entry_.context = context; }
const std::string* type() const { return property_entry_.type; }
void set_type(const std::string* type) { property_entry_.type = type; }
const PropertyEntryBuilder property_entry() const { return property_entry_; }
const std::vector<TrieBuilderNode>& children() const { return children_; }
const std::vector<PropertyEntryBuilder>& prefixes() const { return prefixes_; }
const std::vector<PropertyEntryBuilder>& exact_matches() const { return exact_matches_; }
private:
PropertyEntryBuilder property_entry_;
std::vector<TrieBuilderNode> children_;
std::vector<PropertyEntryBuilder> prefixes_;
std::vector<PropertyEntryBuilder> exact_matches_;
};
class TrieBuilder {
public:
TrieBuilder(const std::string& default_context, const std::string& default_type);
bool AddToTrie(const std::string& name, const std::string& context, const std::string& type,
bool exact, std::string* error);
const TrieBuilderNode builder_root() const { return builder_root_; }
const std::set<std::string>& contexts() const { return contexts_; }
const std::set<std::string>& types() const { return types_; }
private:
bool AddToTrie(const std::string& name, const std::string* context, const std::string* type,
bool exact, std::string* error);
const std::string* StringPointerFromContainer(const std::string& string,
std::set<std::string>* container);
TrieBuilderNode builder_root_;
std::set<std::string> contexts_;
std::set<std::string> types_;
};
} // namespace properties
} // namespace android
#endif