| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // Tests socket functionality using loopback connections. Requires IPv4 and |
| // IPv6 capabilities. These tests assume that no UDP packets are lost, which |
| // should be the case for loopback communication, but is not guaranteed. |
| |
| #include <string.h> |
| #include <sys/socket.h> |
| #include <sys/types.h> |
| #include <time.h> |
| |
| #include <cutils/sockets.h> |
| #include <gtest/gtest.h> |
| |
| // Makes sure the passed sockets are valid, sends data between them, and closes |
| // them. Any failures are logged with gtest. |
| // |
| // On Mac recvfrom() will not fill in the address for TCP sockets, so we need |
| // separate logic paths depending on socket type. |
| static void TestConnectedSockets(cutils_socket_t server, cutils_socket_t client, |
| int type) { |
| ASSERT_NE(INVALID_SOCKET, server); |
| ASSERT_NE(INVALID_SOCKET, client); |
| |
| char buffer[128]; |
| sockaddr_storage addr; |
| socklen_t addr_size = sizeof(addr); |
| |
| // Send client -> server first to get the UDP client's address. |
| ASSERT_EQ(3, send(client, "foo", 3, 0)); |
| if (type == SOCK_DGRAM) { |
| EXPECT_EQ(3, recvfrom(server, buffer, sizeof(buffer), 0, |
| reinterpret_cast<sockaddr*>(&addr), &addr_size)); |
| } else { |
| EXPECT_EQ(3, recv(server, buffer, sizeof(buffer), 0)); |
| } |
| EXPECT_EQ(0, memcmp(buffer, "foo", 3)); |
| |
| // Now send server -> client. |
| if (type == SOCK_DGRAM) { |
| ASSERT_EQ(3, sendto(server, "bar", 3, 0, |
| reinterpret_cast<sockaddr*>(&addr), addr_size)); |
| } else { |
| ASSERT_EQ(3, send(server, "bar", 3, 0)); |
| } |
| EXPECT_EQ(3, recv(client, buffer, sizeof(buffer), 0)); |
| EXPECT_EQ(0, memcmp(buffer, "bar", 3)); |
| |
| // Send multiple buffers using socket_send_buffers(). |
| std::string data[] = {"foo", "bar", "12345"}; |
| cutils_socket_buffer_t socket_buffers[] = { {data[0].data(), data[0].length()}, |
| {data[1].data(), data[1].length()}, |
| {data[2].data(), data[2].length()} }; |
| EXPECT_EQ(11, socket_send_buffers(client, socket_buffers, 3)); |
| EXPECT_EQ(11, recv(server, buffer, sizeof(buffer), 0)); |
| EXPECT_EQ(0, memcmp(buffer, "foobar12345", 11)); |
| |
| EXPECT_EQ(0, socket_close(server)); |
| EXPECT_EQ(0, socket_close(client)); |
| } |
| |
| // Tests receive timeout. The timing verification logic must be very coarse to |
| // make sure different systems can all pass these tests. |
| void TestReceiveTimeout(cutils_socket_t sock) { |
| time_t start_time; |
| char buffer[32]; |
| |
| // Make sure a 20ms timeout completes in 1 second or less. |
| EXPECT_EQ(0, socket_set_receive_timeout(sock, 20)); |
| start_time = time(nullptr); |
| EXPECT_EQ(-1, recv(sock, buffer, sizeof(buffer), 0)); |
| EXPECT_LE(difftime(time(nullptr), start_time), 1.0); |
| |
| // Make sure a 1250ms timeout takes 1 second or more. |
| EXPECT_EQ(0, socket_set_receive_timeout(sock, 1250)); |
| start_time = time(nullptr); |
| EXPECT_EQ(-1, recv(sock, buffer, sizeof(buffer), 0)); |
| EXPECT_LE(1.0, difftime(time(nullptr), start_time)); |
| } |
| |
| // Tests socket_get_local_port(). |
| TEST(SocketsTest, TestGetLocalPort) { |
| cutils_socket_t server; |
| |
| // Check a bunch of ports so that we can ignore any conflicts in case |
| // of ports already being taken, but if a server is able to start up we |
| // should always be able to read its port. |
| for (int port : {10000, 12345, 15999, 20202, 25000}) { |
| for (int type : {SOCK_DGRAM, SOCK_STREAM}) { |
| server = socket_inaddr_any_server(port, type); |
| if (server != INVALID_SOCKET) { |
| EXPECT_EQ(port, socket_get_local_port(server)); |
| } |
| socket_close(server); |
| } |
| } |
| |
| // Check expected failure for an invalid socket. |
| EXPECT_EQ(-1, socket_get_local_port(INVALID_SOCKET)); |
| } |
| |
| // Tests socket_inaddr_any_server() and socket_network_client() for IPv4 UDP. |
| TEST(SocketsTest, TestIpv4UdpLoopback) { |
| cutils_socket_t server = socket_inaddr_any_server(0, SOCK_DGRAM); |
| cutils_socket_t client = socket_network_client( |
| "127.0.0.1", socket_get_local_port(server), SOCK_DGRAM); |
| |
| TestConnectedSockets(server, client, SOCK_DGRAM); |
| } |
| |
| // Tests socket_inaddr_any_server() and socket_network_client() for IPv4 TCP. |
| TEST(SocketsTest, TestIpv4TcpLoopback) { |
| cutils_socket_t server = socket_inaddr_any_server(0, SOCK_STREAM); |
| ASSERT_NE(INVALID_SOCKET, server); |
| |
| cutils_socket_t client = socket_network_client( |
| "127.0.0.1", socket_get_local_port(server), SOCK_STREAM); |
| cutils_socket_t handler = accept(server, nullptr, nullptr); |
| EXPECT_EQ(0, socket_close(server)); |
| |
| TestConnectedSockets(handler, client, SOCK_STREAM); |
| } |
| |
| // Tests socket_inaddr_any_server() and socket_network_client() for IPv6 UDP. |
| TEST(SocketsTest, TestIpv6UdpLoopback) { |
| cutils_socket_t server = socket_inaddr_any_server(0, SOCK_DGRAM); |
| cutils_socket_t client = socket_network_client( |
| "::1", socket_get_local_port(server), SOCK_DGRAM); |
| |
| TestConnectedSockets(server, client, SOCK_DGRAM); |
| } |
| |
| // Tests socket_inaddr_any_server() and socket_network_client() for IPv6 TCP. |
| TEST(SocketsTest, TestIpv6TcpLoopback) { |
| cutils_socket_t server = socket_inaddr_any_server(0, SOCK_STREAM); |
| ASSERT_NE(INVALID_SOCKET, server); |
| |
| cutils_socket_t client = socket_network_client( |
| "::1", socket_get_local_port(server), SOCK_STREAM); |
| cutils_socket_t handler = accept(server, nullptr, nullptr); |
| EXPECT_EQ(0, socket_close(server)); |
| |
| TestConnectedSockets(handler, client, SOCK_STREAM); |
| } |
| |
| // Tests setting a receive timeout for UDP sockets. |
| TEST(SocketsTest, TestUdpReceiveTimeout) { |
| cutils_socket_t sock = socket_inaddr_any_server(0, SOCK_DGRAM); |
| ASSERT_NE(INVALID_SOCKET, sock); |
| |
| TestReceiveTimeout(sock); |
| |
| EXPECT_EQ(0, socket_close(sock)); |
| } |
| |
| // Tests setting a receive timeout for TCP sockets. |
| TEST(SocketsTest, TestTcpReceiveTimeout) { |
| cutils_socket_t server = socket_inaddr_any_server(0, SOCK_STREAM); |
| ASSERT_NE(INVALID_SOCKET, server); |
| |
| cutils_socket_t client = socket_network_client( |
| "localhost", socket_get_local_port(server), SOCK_STREAM); |
| cutils_socket_t handler = accept(server, nullptr, nullptr); |
| EXPECT_EQ(0, socket_close(server)); |
| |
| TestReceiveTimeout(handler); |
| |
| EXPECT_EQ(0, socket_close(client)); |
| EXPECT_EQ(0, socket_close(handler)); |
| } |
| |
| // Tests socket_send_buffers() failure. |
| TEST(SocketsTest, TestSocketSendBuffersFailure) { |
| EXPECT_EQ(-1, socket_send_buffers(INVALID_SOCKET, nullptr, 0)); |
| } |