| /* | |
| * Copyright (C) 2015 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| // Tests socket functionality using loopback connections. Requires IPv4 and | |
| // IPv6 capabilities. These tests assume that no UDP packets are lost, which | |
| // should be the case for loopback communication, but is not guaranteed. | |
| #include <string.h> | |
| #include <sys/socket.h> | |
| #include <sys/types.h> | |
| #include <time.h> | |
| #include <cutils/sockets.h> | |
| #include <gtest/gtest.h> | |
| // Makes sure the passed sockets are valid, sends data between them, and closes | |
| // them. Any failures are logged with gtest. | |
| // | |
| // On Mac recvfrom() will not fill in the address for TCP sockets, so we need | |
| // separate logic paths depending on socket type. | |
| static void TestConnectedSockets(cutils_socket_t server, cutils_socket_t client, | |
| int type) { | |
| ASSERT_NE(INVALID_SOCKET, server); | |
| ASSERT_NE(INVALID_SOCKET, client); | |
| char buffer[128]; | |
| sockaddr_storage addr; | |
| socklen_t addr_size = sizeof(addr); | |
| // Send client -> server first to get the UDP client's address. | |
| ASSERT_EQ(3, send(client, "foo", 3, 0)); | |
| if (type == SOCK_DGRAM) { | |
| EXPECT_EQ(3, recvfrom(server, buffer, sizeof(buffer), 0, | |
| reinterpret_cast<sockaddr*>(&addr), &addr_size)); | |
| } else { | |
| EXPECT_EQ(3, recv(server, buffer, sizeof(buffer), 0)); | |
| } | |
| EXPECT_EQ(0, memcmp(buffer, "foo", 3)); | |
| // Now send server -> client. | |
| if (type == SOCK_DGRAM) { | |
| ASSERT_EQ(3, sendto(server, "bar", 3, 0, | |
| reinterpret_cast<sockaddr*>(&addr), addr_size)); | |
| } else { | |
| ASSERT_EQ(3, send(server, "bar", 3, 0)); | |
| } | |
| EXPECT_EQ(3, recv(client, buffer, sizeof(buffer), 0)); | |
| EXPECT_EQ(0, memcmp(buffer, "bar", 3)); | |
| // Send multiple buffers using socket_send_buffers(). | |
| std::string data[] = {"foo", "bar", "12345"}; | |
| cutils_socket_buffer_t socket_buffers[] = { {data[0].data(), data[0].length()}, | |
| {data[1].data(), data[1].length()}, | |
| {data[2].data(), data[2].length()} }; | |
| EXPECT_EQ(11, socket_send_buffers(client, socket_buffers, 3)); | |
| EXPECT_EQ(11, recv(server, buffer, sizeof(buffer), 0)); | |
| EXPECT_EQ(0, memcmp(buffer, "foobar12345", 11)); | |
| EXPECT_EQ(0, socket_close(server)); | |
| EXPECT_EQ(0, socket_close(client)); | |
| } | |
| // Tests receive timeout. The timing verification logic must be very coarse to | |
| // make sure different systems can all pass these tests. | |
| void TestReceiveTimeout(cutils_socket_t sock) { | |
| time_t start_time; | |
| char buffer[32]; | |
| // Make sure a 20ms timeout completes in 1 second or less. | |
| EXPECT_EQ(0, socket_set_receive_timeout(sock, 20)); | |
| start_time = time(nullptr); | |
| EXPECT_EQ(-1, recv(sock, buffer, sizeof(buffer), 0)); | |
| EXPECT_LE(difftime(time(nullptr), start_time), 1.0); | |
| // Make sure a 1250ms timeout takes 1 second or more. | |
| EXPECT_EQ(0, socket_set_receive_timeout(sock, 1250)); | |
| start_time = time(nullptr); | |
| EXPECT_EQ(-1, recv(sock, buffer, sizeof(buffer), 0)); | |
| EXPECT_LE(1.0, difftime(time(nullptr), start_time)); | |
| } | |
| // Tests socket_get_local_port(). | |
| TEST(SocketsTest, TestGetLocalPort) { | |
| cutils_socket_t server; | |
| // Check a bunch of ports so that we can ignore any conflicts in case | |
| // of ports already being taken, but if a server is able to start up we | |
| // should always be able to read its port. | |
| for (int port : {10000, 12345, 15999, 20202, 25000}) { | |
| for (int type : {SOCK_DGRAM, SOCK_STREAM}) { | |
| server = socket_inaddr_any_server(port, type); | |
| if (server != INVALID_SOCKET) { | |
| EXPECT_EQ(port, socket_get_local_port(server)); | |
| } | |
| socket_close(server); | |
| } | |
| } | |
| // Check expected failure for an invalid socket. | |
| EXPECT_EQ(-1, socket_get_local_port(INVALID_SOCKET)); | |
| } | |
| // Tests socket_inaddr_any_server() and socket_network_client() for IPv4 UDP. | |
| TEST(SocketsTest, TestIpv4UdpLoopback) { | |
| cutils_socket_t server = socket_inaddr_any_server(0, SOCK_DGRAM); | |
| cutils_socket_t client = socket_network_client( | |
| "127.0.0.1", socket_get_local_port(server), SOCK_DGRAM); | |
| TestConnectedSockets(server, client, SOCK_DGRAM); | |
| } | |
| // Tests socket_inaddr_any_server() and socket_network_client() for IPv4 TCP. | |
| TEST(SocketsTest, TestIpv4TcpLoopback) { | |
| cutils_socket_t server = socket_inaddr_any_server(0, SOCK_STREAM); | |
| ASSERT_NE(INVALID_SOCKET, server); | |
| cutils_socket_t client = socket_network_client( | |
| "127.0.0.1", socket_get_local_port(server), SOCK_STREAM); | |
| cutils_socket_t handler = accept(server, nullptr, nullptr); | |
| EXPECT_EQ(0, socket_close(server)); | |
| TestConnectedSockets(handler, client, SOCK_STREAM); | |
| } | |
| // Tests socket_inaddr_any_server() and socket_network_client() for IPv6 UDP. | |
| TEST(SocketsTest, TestIpv6UdpLoopback) { | |
| cutils_socket_t server = socket_inaddr_any_server(0, SOCK_DGRAM); | |
| cutils_socket_t client = socket_network_client( | |
| "::1", socket_get_local_port(server), SOCK_DGRAM); | |
| TestConnectedSockets(server, client, SOCK_DGRAM); | |
| } | |
| // Tests socket_inaddr_any_server() and socket_network_client() for IPv6 TCP. | |
| TEST(SocketsTest, TestIpv6TcpLoopback) { | |
| cutils_socket_t server = socket_inaddr_any_server(0, SOCK_STREAM); | |
| ASSERT_NE(INVALID_SOCKET, server); | |
| cutils_socket_t client = socket_network_client( | |
| "::1", socket_get_local_port(server), SOCK_STREAM); | |
| cutils_socket_t handler = accept(server, nullptr, nullptr); | |
| EXPECT_EQ(0, socket_close(server)); | |
| TestConnectedSockets(handler, client, SOCK_STREAM); | |
| } | |
| // Tests setting a receive timeout for UDP sockets. | |
| TEST(SocketsTest, TestUdpReceiveTimeout) { | |
| cutils_socket_t sock = socket_inaddr_any_server(0, SOCK_DGRAM); | |
| ASSERT_NE(INVALID_SOCKET, sock); | |
| TestReceiveTimeout(sock); | |
| EXPECT_EQ(0, socket_close(sock)); | |
| } | |
| // Tests setting a receive timeout for TCP sockets. | |
| TEST(SocketsTest, TestTcpReceiveTimeout) { | |
| cutils_socket_t server = socket_inaddr_any_server(0, SOCK_STREAM); | |
| ASSERT_NE(INVALID_SOCKET, server); | |
| cutils_socket_t client = socket_network_client( | |
| "localhost", socket_get_local_port(server), SOCK_STREAM); | |
| cutils_socket_t handler = accept(server, nullptr, nullptr); | |
| EXPECT_EQ(0, socket_close(server)); | |
| TestReceiveTimeout(handler); | |
| EXPECT_EQ(0, socket_close(client)); | |
| EXPECT_EQ(0, socket_close(handler)); | |
| } | |
| // Tests socket_send_buffers() failure. | |
| TEST(SocketsTest, TestSocketSendBuffersFailure) { | |
| EXPECT_EQ(-1, socket_send_buffers(INVALID_SOCKET, nullptr, 0)); | |
| } |