| #ifndef _ADB_CLIENT_H_ |
| #define _ADB_CLIENT_H_ |
| |
| #include "adb.h" |
| |
| #include <string> |
| |
| /* connect to adb, connect to the named service, and return |
| ** a valid fd for interacting with that service upon success |
| ** or a negative number on failure |
| */ |
| int adb_connect(const std::string& service, std::string* error); |
| int _adb_connect(const std::string& service, std::string* error); |
| |
| /* connect to adb, connect to the named service, return 0 if |
| ** the connection succeeded AND the service returned OKAY |
| */ |
| int adb_command(const std::string& service, std::string* error); |
| |
| // Connects to the named adb service and fills 'result' with the response. |
| // Returns true on success; returns false and fills 'error' on failure. |
| bool adb_query(const std::string& service, std::string* result, std::string* error); |
| |
| /* Set the preferred transport to connect to. |
| */ |
| void adb_set_transport(transport_type type, const char* serial); |
| |
| /* Set TCP specifics of the transport to use |
| */ |
| void adb_set_tcp_specifics(int server_port); |
| |
| /* Set TCP Hostname of the transport to use |
| */ |
| void adb_set_tcp_name(const char* hostname); |
| |
| /* Return the console port of the currently connected emulator (if any) |
| * of -1 if there is no emulator, and -2 if there is more than one. |
| * assumes adb_set_transport() was alled previously... |
| */ |
| int adb_get_emulator_console_port(void); |
| |
| /* send commands to the current emulator instance. will fail if there |
| * is zero, or more than one emulator connected (or if you use -s <serial> |
| * with a <serial> that does not designate an emulator) |
| */ |
| int adb_send_emulator_command(int argc, const char** argv); |
| |
| // Reads a standard adb status response (OKAY|FAIL) and |
| // returns true in the event of OKAY, false in the event of FAIL |
| // or protocol error. |
| bool adb_status(int fd, std::string* error); |
| |
| #endif |