commit | f3df2a8e956a3fb2340eb3432e0c3f864e21463b | [log] [tgz] |
---|---|---|
author | Jonas Larsson <ljonas@google.com> | Wed Dec 02 16:02:31 2020 -0800 |
committer | Jonas Larsson <ljonas@google.com> | Wed Dec 02 16:07:58 2020 -0800 |
tree | bdf02d85536397ca0b954ecd6e6adef09703aeb6 | |
parent | 58893c11e2bf9dd71b6eca875c1fce785b75a165 [diff] |
gldownload: accelerate with dma-buf textures For the formats supported by the GPU stack, allocate dma-bufs for the texture to download and have upstream render to it. Downloading then becomes the task to sync dma-buf access before CPU acces (mmap). Note: Currently driver supports only RGBA/BGRA, not RGB/BGR. Change-Id: I04d45d2ba0780a60f5be22b5a48a4c8ba6ca69c7