gldownload: accelerate with dma-buf textures For the formats supported by the GPU stack, allocate dma-bufs for the texture to download and have upstream render to it. Downloading then becomes the task to sync dma-buf access before CPU acces (mmap). Note: Currently driver supports only RGBA/BGRA, not RGB/BGR. Change-Id: I04d45d2ba0780a60f5be22b5a48a4c8ba6ca69c7