| /* |
| * GStreamer |
| * Copyright (C) 2015 Matthew Waters <matthew@centricular.com> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public |
| * License along with this library; if not, write to the |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef __GST_GLSL_PRIVATE_H__ |
| #define __GST_GLSL_PRIVATE_H__ |
| |
| #include <gst/gl/gstgl_fwd.h> |
| #include <gst/gl/gstglfuncs.h> |
| |
| G_BEGIN_DECLS |
| |
| #ifndef GL_COMPILE_STATUS |
| #define GL_COMPILE_STATUS 0x8B81 |
| #endif |
| #ifndef GLhandleARB |
| #define GLhandleARB GLuint |
| #endif |
| |
| typedef struct _GstGLSLFuncs |
| { |
| gboolean initialized; |
| |
| GLuint (GSTGLAPI *CreateProgram) (void); |
| void (GSTGLAPI *DeleteProgram) (GLuint program); |
| void (GSTGLAPI *UseProgram) (GLuint program); |
| void (GSTGLAPI *GetAttachedShaders) (GLuint program, GLsizei maxcount, |
| GLsizei * count, GLuint * shaders); |
| |
| GLuint (GSTGLAPI *CreateShader) (GLenum shaderType); |
| void (GSTGLAPI *DeleteShader) (GLuint shader); |
| void (GSTGLAPI *AttachShader) (GLuint program, GLuint shader); |
| void (GSTGLAPI *DetachShader) (GLuint program, GLuint shader); |
| |
| void (GSTGLAPI *GetShaderiv) (GLuint program, GLenum pname, GLint * params); |
| void (GSTGLAPI *GetProgramiv) (GLuint program, GLenum pname, GLint * params); |
| void (GSTGLAPI *GetShaderInfoLog) (GLuint shader, GLsizei maxLength, |
| GLsizei * length, char *log); |
| void (GSTGLAPI *GetProgramInfoLog) (GLuint shader, GLsizei maxLength, |
| GLsizei * length, char *log); |
| } GstGLSLFuncs; |
| |
| G_GNUC_INTERNAL gboolean _gst_glsl_funcs_fill (GstGLSLFuncs * vtable, GstGLContext * context); |
| G_GNUC_INTERNAL const gchar * _gst_glsl_shader_string_find_version (const gchar * str); |
| |
| G_GNUC_INTERNAL gchar * |
| _gst_glsl_mangle_shader (const gchar * str, guint shader_type, GstGLTextureTarget from, |
| GstGLTextureTarget to, GstGLContext * context, GstGLSLVersion * version, GstGLSLProfile * profile); |
| |
| G_END_DECLS |
| |
| #endif /* __GST_GLSL_PRIVATE_H__ */ |