commit | 2036af3a4ad80a8f00faf5fee0569061e6e0b87c | [log] [tgz] |
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author | Cindy Liu <hcindyl@google.com> | Tue Aug 25 16:18:51 2020 -0700 |
committer | Cindy Liu <hcindyl@google.com> | Tue Aug 25 16:18:51 2020 -0700 |
tree | bfbb505a1787df80d4bbbf96754dc3f300f5e892 | |
parent | 001aac8003ddde4bfb541a5ab04581aa99655153 [diff] |
Use highp float percision only in YUY2 color convert shaders. Ported from https://coral.googlesource.com/imx-gst-plugins-base/+/80e1febe8ca63da591e536d2d2071bac29f4d214%5E%21/#F0 Fix the gl render artifact from YUY2 to BGRA Change-Id: Ic2a2d9f369dc9caeab4399ef7b7854c64b82dd1b