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/*
* GStreamer
* Copyright (C) 2013 Julien Isorce <julien.isorce@gmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef __GST_GL_FWD_H__
#define __GST_GL_FWD_H__
#include <gst/gst.h>
#include <gst/gl/gstglapi.h>
G_BEGIN_DECLS
typedef struct _GstGLDisplay GstGLDisplay;
typedef struct _GstGLDisplayClass GstGLDisplayClass;
typedef struct _GstGLDisplayPrivate GstGLDisplayPrivate;
typedef struct _GstGLContext GstGLContext;
typedef struct _GstGLContextClass GstGLContextClass;
typedef struct _GstGLContextPrivate GstGLContextPrivate;
typedef struct _GstGLWindow GstGLWindow;
typedef struct _GstGLWindowPrivate GstGLWindowPrivate;
typedef struct _GstGLWindowClass GstGLWindowClass;
typedef struct _GstGLBaseMemory GstGLBaseMemory;
typedef struct _GstGLBaseMemoryAllocator GstGLBaseMemoryAllocator;
typedef struct _GstGLBaseMemoryAllocatorClass GstGLBaseMemoryAllocatorClass;
typedef struct _GstGLBuffer GstGLBuffer;
typedef struct _GstGLBufferAllocator GstGLBufferAllocator;
typedef struct _GstGLBufferAllocatorClass GstGLBufferAllocatorClass;
typedef struct _GstGLMemory GstGLMemory;
typedef struct _GstGLMemoryAllocator GstGLMemoryAllocator;
typedef struct _GstGLMemoryAllocatorClass GstGLMemoryAllocatorClass;
typedef struct _GstGLMemoryPBO GstGLMemoryPBO;
typedef struct _GstGLMemoryPBOAllocator GstGLMemoryPBOAllocator;
typedef struct _GstGLMemoryPBOAllocatorClass GstGLMemoryPBOAllocatorClass;
typedef struct _GstGLMemoryEGL GstGLMemoryEGL;
typedef struct _GstGLMemoryEGLAllocator GstGLMemoryEGLAllocator;
typedef struct _GstGLMemoryEGLAllocatorClass GstGLMemoryEGLAllocatorClass;
typedef struct _GstGLRenderbuffer GstGLRenderbuffer;
typedef struct _GstGLRenderbufferAllocator GstGLRenderbufferAllocator;
typedef struct _GstGLRenderbufferAllocatorClass GstGLRenderbufferAllocatorClass;
typedef struct _GstGLFramebuffer GstGLFramebuffer;
typedef struct _GstGLFramebufferAllocator GstGLFramebufferAllocator;
typedef struct _GstGLFramebufferAllocatorClass GstGLFramebufferAllocatorClass;
typedef struct _GstGLSLStage GstGLSLStage;
typedef struct _GstGLSLStagePrivate GstGLSLStagePrivate;
typedef struct _GstGLSLStageClass GstGLSLStageClass;
typedef struct _GstGLShader GstGLShader;
typedef struct _GstGLShaderPrivate GstGLShaderPrivate;
typedef struct _GstGLShaderClass GstGLShaderClass;
typedef struct _GstGLUpload GstGLUpload;
typedef struct _GstGLUploadClass GstGLUploadClass;
typedef struct _GstGLUploadPrivate GstGLUploadPrivate;
typedef struct _GstGLBufferPool GstGLBufferPool;
typedef struct _GstGLBufferPoolClass GstGLBufferPoolClass;
typedef struct _GstGLBufferPoolPrivate GstGLBufferPoolPrivate;
typedef struct _GstGLColorConvert GstGLColorConvert;
typedef struct _GstGLColorConvertClass GstGLColorConvertClass;
typedef struct _GstGLColorConvertPrivate GstGLColorConvertPrivate;
typedef struct _GstGLBaseFilter GstGLBaseFilter;
typedef struct _GstGLBaseFilterClass GstGLBaseFilterClass;
typedef struct _GstGLBaseFilterPrivate GstGLBaseFilterPrivate;
typedef struct _GstGLFilter GstGLFilter;
typedef struct _GstGLFilterClass GstGLFilterClass;
typedef struct _GstGLViewConvert GstGLViewConvert;
typedef struct _GstGLViewConvertClass GstGLViewConvertClass;
typedef struct _GstGLViewConvertPrivate GstGLViewConvertPrivate;
typedef struct _GstGLOverlayCompositor GstGLOverlayCompositor;
typedef struct _GstGLOverlayCompositorClass GstGLOverlayCompositorClass;
typedef struct _GstGLQuery GstGLQuery;
#include <gst/gl/gstgl_enums.h>
#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLBaseFilter, gst_object_unref)
#endif
#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLBaseMemoryAllocator, gst_object_unref)
#endif
#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLBufferAllocator, gst_object_unref)
#endif
#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLBufferPool, gst_object_unref)
#endif
#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLColorConvert, gst_object_unref)
#endif
#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLContext, gst_object_unref)
#endif
#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLDisplay, gst_object_unref)
#endif
#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLFilter, gst_object_unref)
#endif
#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLMemoryAllocator, gst_object_unref)
#endif
#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLMemoryPBOAllocator, gst_object_unref)
#endif
#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLOverlayCompositor, gst_object_unref)
#endif
#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLSLStage, gst_object_unref)
#endif
#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLShader, gst_object_unref)
#endif
#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLUpload, gst_object_unref)
#endif
#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLViewConvert, gst_object_unref)
#endif
#ifdef G_DEFINE_AUTOPTR_CLEANUP_FUNC
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GstGLWindow, gst_object_unref)
#endif
G_END_DECLS
#endif /* __GST_GL_FWD_H__ */