| /* |
| * GStreamer |
| * Copyright (C) 2015 Alessandro Decina <twi@centricular.com> |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public |
| * License along with this library; if not, write to the |
| * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifdef HAVE_CONFIG_H |
| #include "config.h" |
| #endif |
| |
| #include "iosglmemory.h" |
| |
| GST_DEBUG_CATEGORY_STATIC (GST_CAT_IOS_GL_MEMORY); |
| #define GST_CAT_DEFAULT GST_CAT_IOS_GL_MEMORY |
| |
| G_DEFINE_TYPE (GstIOSGLMemoryAllocator, gst_ios_gl_memory_allocator, |
| GST_TYPE_GL_MEMORY_ALLOCATOR); |
| |
| typedef struct |
| { |
| GstIOSGLMemory *memory; |
| } ContextThreadData; |
| |
| static GstAllocator *_ios_gl_memory_allocator; |
| |
| static void |
| _ios_gl_memory_destroy (GstGLBaseMemory * gl_mem) |
| { |
| GstIOSGLMemory *mem = (GstIOSGLMemory *) gl_mem; |
| |
| gst_memory_unref (GST_MEMORY_CAST (mem->cv_mem)); |
| GST_GL_BASE_MEMORY_ALLOCATOR_CLASS |
| (gst_ios_gl_memory_allocator_parent_class)->destroy (gl_mem); |
| } |
| |
| static gpointer |
| _ios_gl_memory_allocator_map (GstGLBaseMemory * bmem, |
| GstMapInfo * info, gsize size) |
| { |
| GstGLMemory *gl_mem = (GstGLMemory *) bmem; |
| GstIOSGLMemory *mem = (GstIOSGLMemory *) gl_mem; |
| |
| if (info->flags & GST_MAP_GL) |
| return &gl_mem->tex_id; |
| return GST_MEMORY_CAST (mem->cv_mem)->allocator-> |
| mem_map (GST_MEMORY_CAST (mem->cv_mem), size, info->flags); |
| } |
| |
| static void |
| _ios_gl_memory_allocator_unmap (GstGLBaseMemory * bmem, GstMapInfo * info) |
| { |
| GstIOSGLMemory *mem = (GstIOSGLMemory *) bmem; |
| |
| if (!(info->flags & GST_MAP_GL)) |
| GST_MEMORY_CAST (mem->cv_mem)->allocator-> |
| mem_unmap (GST_MEMORY_CAST (mem->cv_mem)); |
| } |
| |
| static GstMemory * |
| _mem_alloc (GstAllocator * allocator, gsize size, GstAllocationParams * params) |
| { |
| g_warning ("use gst_ios_gl_memory_new_wrapped () to allocate from this " |
| "IOSGL allocator"); |
| |
| return NULL; |
| } |
| |
| static void |
| gst_ios_gl_memory_allocator_class_init (GstIOSGLMemoryAllocatorClass * klass) |
| { |
| GstAllocatorClass *allocator_class = (GstAllocatorClass *) klass; |
| GstGLBaseMemoryAllocatorClass *gl_base_allocator_class = |
| (GstGLBaseMemoryAllocatorClass *) klass; |
| |
| allocator_class->alloc = _mem_alloc; |
| gl_base_allocator_class->destroy = _ios_gl_memory_destroy; |
| gl_base_allocator_class->map = _ios_gl_memory_allocator_map; |
| gl_base_allocator_class->unmap = _ios_gl_memory_allocator_unmap; |
| } |
| |
| static void |
| gst_ios_gl_memory_allocator_init (GstIOSGLMemoryAllocator * allocator) |
| { |
| GstAllocator *alloc = GST_ALLOCATOR_CAST (allocator); |
| |
| alloc->mem_type = GST_IOS_GL_MEMORY_ALLOCATOR_NAME; |
| GST_OBJECT_FLAG_SET (allocator, GST_ALLOCATOR_FLAG_CUSTOM_ALLOC); |
| } |
| |
| void |
| gst_ios_gl_memory_init (void) |
| { |
| static volatile gsize _init = 0; |
| |
| if (g_once_init_enter (&_init)) { |
| GST_DEBUG_CATEGORY_INIT (GST_CAT_IOS_GL_MEMORY, "iosurface", 0, |
| "IOSGL Buffer"); |
| |
| _ios_gl_memory_allocator = |
| g_object_new (GST_TYPE_IOS_GL_MEMORY_ALLOCATOR, NULL); |
| |
| gst_allocator_register (GST_IOS_GL_MEMORY_ALLOCATOR_NAME, |
| gst_object_ref (_ios_gl_memory_allocator)); |
| g_once_init_leave (&_init, 1); |
| } |
| } |
| |
| gboolean |
| gst_is_ios_gl_memory (GstMemory * mem) |
| { |
| return mem != NULL && mem->allocator != NULL && |
| g_type_is_a (G_OBJECT_TYPE (mem->allocator), |
| GST_TYPE_IOS_GL_MEMORY_ALLOCATOR); |
| } |
| |
| static GstIOSGLMemory * |
| _ios_gl_memory_new (GstGLContext * context, |
| GstAppleCoreVideoMemory * cv_mem, |
| GstGLTextureTarget target, |
| GstVideoGLTextureType tex_type, |
| guint tex_id, |
| GstVideoInfo * info, |
| guint plane, |
| GstVideoAlignment * valign, gpointer user_data, GDestroyNotify notify) |
| { |
| GstIOSGLMemory *mem; |
| |
| mem = g_new0 (GstIOSGLMemory, 1); |
| mem->gl_mem.tex_id = tex_id; |
| mem->gl_mem.texture_wrapped = TRUE; |
| gst_gl_memory_init (&mem->gl_mem, _ios_gl_memory_allocator, NULL, context, |
| target, tex_type, NULL, info, plane, valign, user_data, notify); |
| mem->cv_mem = cv_mem; |
| |
| GST_MINI_OBJECT_FLAG_SET (mem, GST_MEMORY_FLAG_READONLY); |
| |
| return mem; |
| } |
| |
| GstIOSGLMemory * |
| gst_ios_gl_memory_new_wrapped (GstGLContext * context, |
| GstAppleCoreVideoMemory * cv_mem, |
| GstGLTextureTarget target, |
| GstVideoGLTextureType tex_type, |
| guint tex_id, |
| GstVideoInfo * info, |
| guint plane, |
| GstVideoAlignment * valign, gpointer user_data, GDestroyNotify notify) |
| { |
| return _ios_gl_memory_new (context, cv_mem, target, tex_type, tex_id, info, |
| plane, valign, user_data, notify); |
| } |