blob: 98ec48ff9d0cfcd63971f0b9a55811881a4ee7a3 [file] [log] [blame]
/* GStreamer
*
* Copyright (C) 2014 Matthew Waters <matthew@centricular.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <gst/check/gstcheck.h>
#include <gst/gl/gl.h>
#include <stdio.h>
static GstGLDisplay *display;
static GstGLContext *context;
static GstGLWindow *window;
static GstGLColorConvert *convert;
typedef struct _TestFrame
{
gint width;
gint height;
GstVideoFormat v_format;
gchar *data[GST_VIDEO_MAX_PLANES];
} TestFrame;
#define IGNORE_MAGIC 0x05
static const gchar rgba_reorder_data[] = { 0x49, 0x24, 0x72, 0xff };
static const gchar rgbx_reorder_data[] = { 0x49, 0x24, 0x72, IGNORE_MAGIC };
static const gchar argb_reorder_data[] = { 0xff, 0x49, 0x24, 0x72 };
static const gchar xrgb_reorder_data[] = { IGNORE_MAGIC, 0x49, 0x24, 0x72 };
static const gchar rgb_reorder_data[] = { 0x49, 0x24, 0x72, IGNORE_MAGIC };
static const gchar bgr_reorder_data[] = { 0x72, 0x24, 0x49, IGNORE_MAGIC };
static const gchar bgra_reorder_data[] = { 0x72, 0x24, 0x49, 0xff };
static const gchar bgrx_reorder_data[] = { 0x72, 0x24, 0x49, IGNORE_MAGIC };
static const gchar abgr_reorder_data[] = { 0xff, 0x72, 0x24, 0x49 };
static const gchar xbgr_reorder_data[] = { IGNORE_MAGIC, 0x72, 0x24, 0x49 };
static TestFrame test_rgba_reorder[] = {
{1, 1, GST_VIDEO_FORMAT_RGBA, {(gchar *) & rgba_reorder_data}},
{1, 1, GST_VIDEO_FORMAT_RGBx, {(gchar *) & rgbx_reorder_data}},
{1, 1, GST_VIDEO_FORMAT_ARGB, {(gchar *) & argb_reorder_data}},
{1, 1, GST_VIDEO_FORMAT_xRGB, {(gchar *) & xrgb_reorder_data}},
{1, 1, GST_VIDEO_FORMAT_BGRA, {(gchar *) & bgra_reorder_data}},
{1, 1, GST_VIDEO_FORMAT_BGRx, {(gchar *) & bgrx_reorder_data}},
{1, 1, GST_VIDEO_FORMAT_ABGR, {(gchar *) & abgr_reorder_data}},
{1, 1, GST_VIDEO_FORMAT_xBGR, {(gchar *) & xbgr_reorder_data}},
{1, 1, GST_VIDEO_FORMAT_RGB, {(gchar *) & rgb_reorder_data}},
{1, 1, GST_VIDEO_FORMAT_BGR, {(gchar *) & bgr_reorder_data}},
};
static void
setup (void)
{
GError *error = NULL;
display = gst_gl_display_new ();
context = gst_gl_context_new (display);
gst_gl_context_create (context, 0, &error);
window = gst_gl_context_get_window (context);
fail_if (error != NULL, "Error creating context: %s\n",
error ? error->message : "Unknown Error");
convert = gst_gl_color_convert_new (context);
}
static void
_check_gl_error (GstGLContext * context, gpointer data)
{
GLuint error = context->gl_vtable->GetError ();
fail_if (error != GL_NONE, "GL error 0x%x encountered during processing\n",
error);
}
static void
teardown (void)
{
gst_object_unref (convert);
gst_object_unref (window);
gst_gl_context_thread_add (context, (GstGLContextThreadFunc) _check_gl_error,
NULL);
gst_object_unref (context);
gst_object_unref (display);
}
static gsize
_video_info_plane_size (GstVideoInfo * info, guint plane)
{
if (GST_VIDEO_INFO_N_PLANES (info) == plane + 1)
return info->offset[0] + info->size - info->offset[plane];
return info->offset[plane + 1] - info->offset[plane];
}
static void
_frame_unref (gpointer user_data)
{
gint *ref_count = user_data;
g_atomic_int_add (ref_count, -1);
}
static void
check_conversion (TestFrame * frames, guint size)
{
GstGLBaseMemoryAllocator *base_mem_alloc;
gint i, j, k, l;
gint ref_count = 0;
base_mem_alloc =
GST_GL_BASE_MEMORY_ALLOCATOR (gst_allocator_find
(GST_GL_MEMORY_ALLOCATOR_NAME));
for (i = 0; i < size; i++) {
GstBuffer *inbuf;
GstVideoInfo in_info;
gint in_width = frames[i].width;
gint in_height = frames[i].height;
GstVideoFormat in_v_format = frames[i].v_format;
GstVideoFrame in_frame;
GstCaps *in_caps;
gst_video_info_set_format (&in_info, in_v_format, in_width, in_height);
in_caps = gst_video_info_to_caps (&in_info);
gst_caps_set_features (in_caps, 0,
gst_caps_features_from_string (GST_CAPS_FEATURE_MEMORY_GL_MEMORY));
/* create GL buffer */
inbuf = gst_buffer_new ();
for (j = 0; j < GST_VIDEO_INFO_N_PLANES (&in_info); j++) {
GstVideoGLTextureType tex_type = gst_gl_texture_type_from_format (context,
GST_VIDEO_INFO_FORMAT (&in_info), j);
GstGLVideoAllocationParams *params;
GstGLBaseMemory *mem;
ref_count++;
params = gst_gl_video_allocation_params_new_wrapped_data (context, NULL,
&in_info, j, NULL, GST_GL_TEXTURE_TARGET_2D, tex_type,
frames[i].data[j], &ref_count, _frame_unref);
mem = gst_gl_base_memory_alloc (base_mem_alloc,
(GstGLAllocationParams *) params);
gst_buffer_append_memory (inbuf, GST_MEMORY_CAST (mem));
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
}
fail_unless (gst_video_frame_map (&in_frame, &in_info, inbuf,
GST_MAP_READ));
/* sanity check that the correct values were wrapped */
for (j = 0; j < GST_VIDEO_INFO_N_PLANES (&in_info); j++) {
for (k = 0; k < _video_info_plane_size (&in_info, j); k++) {
if (frames[i].data[j][k] != IGNORE_MAGIC)
fail_unless (((gchar *) in_frame.data[j])[k] == frames[i].data[j][k]);
}
}
for (j = 0; j < size; j++) {
GstBuffer *outbuf;
GstVideoInfo out_info;
gint out_width = frames[j].width;
gint out_height = frames[j].height;
GstVideoFormat out_v_format = frames[j].v_format;
gchar *out_data[GST_VIDEO_MAX_PLANES] = { 0 };
GstVideoFrame out_frame;
GstCaps *out_caps;
gst_video_info_set_format (&out_info, out_v_format, out_width,
out_height);
out_caps = gst_video_info_to_caps (&out_info);
gst_caps_set_features (out_caps, 0,
gst_caps_features_from_string (GST_CAPS_FEATURE_MEMORY_GL_MEMORY));
for (k = 0; k < GST_VIDEO_INFO_N_PLANES (&out_info); k++) {
out_data[k] = frames[j].data[k];
}
gst_gl_color_convert_set_caps (convert, in_caps, out_caps);
/* convert the data */
outbuf = gst_gl_color_convert_perform (convert, inbuf);
if (outbuf == NULL) {
const gchar *in_str = gst_video_format_to_string (in_v_format);
const gchar *out_str = gst_video_format_to_string (out_v_format);
GST_WARNING ("failed to convert from %s to %s", in_str, out_str);
}
fail_unless (gst_video_frame_map (&out_frame, &out_info, outbuf,
GST_MAP_READ));
/* check that the converted values are correct */
for (k = 0; k < GST_VIDEO_INFO_N_PLANES (&out_info); k++) {
for (l = 0; l < _video_info_plane_size (&out_info, k); l++) {
gchar out_pixel = ((gchar *) out_frame.data[k])[l];
if (out_data[k][l] != IGNORE_MAGIC && out_pixel != IGNORE_MAGIC)
fail_unless (out_pixel == out_data[k][l]);
/* FIXME: check alpha clobbering */
}
}
gst_caps_unref (out_caps);
gst_video_frame_unmap (&out_frame);
gst_buffer_unref (outbuf);
}
gst_caps_unref (in_caps);
gst_video_frame_unmap (&in_frame);
gst_buffer_unref (inbuf);
fail_unless_equals_int (ref_count, 0);
}
gst_object_unref (base_mem_alloc);
}
GST_START_TEST (test_reorder_buffer)
{
guint size = G_N_ELEMENTS (test_rgba_reorder);
/* gles can't download rgb24 textures */
if (gst_gl_context_get_gl_api (context) & GST_GL_API_GLES2)
size -= 2;
check_conversion (test_rgba_reorder, size);
}
GST_END_TEST;
static Suite *
gst_gl_color_convert_suite (void)
{
Suite *s = suite_create ("GstGLColorConvert");
TCase *tc_chain = tcase_create ("upload");
suite_add_tcase (s, tc_chain);
tcase_add_checked_fixture (tc_chain, setup, teardown);
tcase_add_test (tc_chain, test_reorder_buffer);
/* FIXME add YUV <--> RGB conversion tests */
return s;
}
GST_CHECK_MAIN (gst_gl_color_convert);