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/*
* glshader gstreamer plugin
* Copyright (C) 2008 Filippo Argiolas <filippo.argiolas@gmail.com>
* Copyright (C) 2009 Luc Deschenaux <luc.deschenaux@freesurf.ch>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef _GST_GL_FILTERSHADER_H_
#define _GST_GL_FILTERSHADER_H_
#include <gst/gl/gstglfilter.h>
#define GST_TYPE_GL_FILTERSHADER (gst_gl_filtershader_get_type())
#define GST_GL_FILTERSHADER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_FILTERSHADER,GstGLFilterShader))
#define GST_IS_GL_FILTERSHADER(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_GL_FILTERSHADER))
#define GST_GL_FILTERSHADER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass) ,GST_TYPE_GL_FILTERSHADER,GstGLFilterShaderClass))
#define GST_IS_GL_FILTERSHADER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass) ,GST_TYPE_GL_FILTERSHADER))
#define GST_GL_FILTERSHADER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj) ,GST_TYPE_GL_FILTERSHADER,GstGLFilterShaderClass))
typedef struct _GstGLFilterShader GstGLFilterShader;
typedef struct _GstGLFilterShaderClass GstGLFilterShaderClass;
struct _GstGLFilterShader
{
GstGLFilter filter;
/* properties */
GstGLShader *shader;
gchar *vertex;
gchar *fragment;
gboolean update_shader; /* update the shader on the next draw */
GstStructure *uniforms;
gboolean new_source;
gboolean new_uniforms;
gdouble time;
gint attr_position_loc;
gint attr_texture_loc;
};
struct _GstGLFilterShaderClass
{
GstGLFilterClass filter_class;
};
GType gst_gl_filtershader_get_type (void);
#endif /* _GST_GL_FILTERSHADER_H_ */