glcolorconvert: convert YUV to RGB use directviv
Add a property "disable_passthrough" in glcolorconvert for enable/disable passthrough.
When need convert YUV to RGB with directviv, set it to be TRUE.
Upstream Status: Inappropriate [i.MX specific]
Signed-off-by: Haihua Hu <b55597@freescale.com>
Conflicts:
gst-libs/gst/gl/gstglcolorconvert.c
diff --git a/ext/gl/gstglcolorconvertelement.c b/ext/gl/gstglcolorconvertelement.c
index 642b494..5e26f84 100644
--- a/ext/gl/gstglcolorconvertelement.c
+++ b/ext/gl/gstglcolorconvertelement.c
@@ -35,6 +35,14 @@
"glconvertelement", 0, "convert");
);
+enum
+{
+ GL_COLOR_CONVERT_PROP_0,
+ GL_COLOR_CONVERT_PROP_DISABLE_PASSTHROUGH
+};
+
+#define DISABLE_PASSTHROUGH_DAFAULT FALSE
+
static gboolean gst_gl_color_convert_element_set_caps (GstBaseTransform * bt,
GstCaps * in_caps, GstCaps * out_caps);
static GstCaps *gst_gl_color_convert_element_transform_caps (GstBaseTransform *
@@ -54,6 +62,15 @@
static GstCaps *gst_gl_color_convert_element_fixate_caps (GstBaseTransform *
bt, GstPadDirection direction, GstCaps * caps, GstCaps * othercaps);
+static void gst_gl_color_convert_set_property (GObject *object,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec);
+static void gst_gl_color_convert_get_property (GObject *object,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec);
+
static GstStaticPadTemplate gst_gl_color_convert_element_src_pad_template =
GST_STATIC_PAD_TEMPLATE ("src",
GST_PAD_SRC,
@@ -89,6 +106,10 @@
{
GstBaseTransformClass *bt_class = GST_BASE_TRANSFORM_CLASS (klass);
GstElementClass *element_class = GST_ELEMENT_CLASS (klass);
+ GObjectClass *object_class = G_OBJECT_CLASS (klass);
+
+ object_class->set_property = gst_gl_color_convert_set_property;
+ object_class->get_property = gst_gl_color_convert_get_property;
bt_class->transform_caps = gst_gl_color_convert_element_transform_caps;
bt_class->set_caps = gst_gl_color_convert_element_set_caps;
@@ -108,6 +129,13 @@
gst_element_class_add_static_pad_template (element_class,
&gst_gl_color_convert_element_sink_pad_template);
+ g_object_class_install_property (object_class, GL_COLOR_CONVERT_PROP_DISABLE_PASSTHROUGH,
+ g_param_spec_boolean ("disable_passthrough",
+ "Disable passthrough",
+ "Disable passthrough mode",
+ DISABLE_PASSTHROUGH_DAFAULT,
+ G_PARAM_READWRITE));
+
gst_element_class_set_metadata (element_class,
"OpenGL color converter", "Filter/Converter/Video",
"Converts between color spaces using OpenGL shaders",
@@ -119,6 +147,41 @@
{
gst_base_transform_set_prefer_passthrough (GST_BASE_TRANSFORM (convert),
TRUE);
+ convert->disable_passthrough = FALSE;
+}
+
+static void
+gst_gl_color_convert_set_property (GObject *object,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ GstGLColorConvertElement *convert = GST_GL_COLOR_CONVERT_ELEMENT (object);
+ switch (prop_id) {
+ case GL_COLOR_CONVERT_PROP_DISABLE_PASSTHROUGH:
+ convert->disable_passthrough = g_value_get_boolean (value);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+gst_gl_color_convert_get_property (GObject *object,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ GstGLColorConvertElement *convert = GST_GL_COLOR_CONVERT_ELEMENT (object);
+ switch (prop_id) {
+ case GL_COLOR_CONVERT_PROP_DISABLE_PASSTHROUGH:
+ g_value_set_boolean (value, convert->disable_passthrough);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
}
static gboolean
@@ -133,6 +196,13 @@
if (convert->convert)
gst_gl_color_convert_set_caps (convert->convert, in_caps, out_caps);
+ if(gst_base_transform_is_passthrough (bt) && convert->disable_passthrough){
+ /* if in passthrough mode and disable_passthrough is set to true,
+ * set passthrough to FALSE*/
+ GST_DEBUG_OBJECT(convert, "Disable passthrough mode");
+ gst_base_transform_set_passthrough(bt, FALSE);
+ }
+
return TRUE;
}
diff --git a/ext/gl/gstglcolorconvertelement.h b/ext/gl/gstglcolorconvertelement.h
index 2a0dd1d..5cdbd3a 100644
--- a/ext/gl/gstglcolorconvertelement.h
+++ b/ext/gl/gstglcolorconvertelement.h
@@ -47,6 +47,7 @@
GstGLColorConvert *convert;
GstCaps *in_caps;
GstCaps *out_caps;
+ gboolean disable_passthrough;
};
struct _GstGLColorConvertElementClass
diff --git a/gst-libs/gst/gl/gstglcolorconvert.c b/gst-libs/gst/gl/gstglcolorconvert.c
index 60d9653..2f0136b 100644
--- a/gst-libs/gst/gl/gstglcolorconvert.c
+++ b/gst-libs/gst/gl/gstglcolorconvert.c
@@ -739,7 +739,11 @@
convert->priv->to_texture_target = to_target;
convert->initted = FALSE;
- convert->passthrough = passthrough;
+ /* We may disable passthrough via an external property
+ * By the way, when glconvertelement is in passthrough mode,
+ * the plugin will not call gst_gl_color_convert_perform().*/
+
+ //convert->passthrough = passthrough;
#ifndef GST_DISABLE_GST_DEBUG
if (G_UNLIKELY (convert->passthrough))
GST_DEBUG_OBJECT (convert,