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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/**
* This code is used to generate a binary file for every request type
* which can be sent from a client to the server.
* These files form the basic corpus for fuzzing the server.
*/
#ifndef UA_DEBUG_DUMP_PKGS_FILE
#error UA_DEBUG_DUMP_PKGS_FILE must be defined
#endif
#include <open62541/transport_generated_encoding_binary.h>
#include <open62541/types.h>
#include <open62541/types_generated_encoding_binary.h>
#include "server/ua_server_internal.h"
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
// This number is added to the end of every corpus data as 4 bytes.
// It allows to generate valid corpus and then the fuzzer will use
// these last 4 bytes to determine the simulated available RAM.
// The fuzzer will then fiddle around with this number and (hopefully)
// make it smaller, so that we can simulate Out-of-memory errors.
#define UA_DUMP_RAM_SIZE 8 * 1024 * 1024
unsigned int UA_dump_chunkCount = 0;
char *UA_dump_messageTypes[] = {"ack", "hel", "msg", "opn", "clo", "err", "unk"};
struct UA_dump_filename {
const char *messageType;
char serviceName[100];
};
void UA_debug_dumpCompleteChunk(UA_Server *const server, UA_Connection *const connection,
UA_ByteString *messageBuffer);
/**
* Gets a pointer to the string representing the given message type from UA_dump_messageTypes.
* Used for naming the dumped file.
*/
static const char *
UA_debug_dumpGetMessageTypePrefix(UA_UInt32 messageType) {
switch(messageType & 0x00ffffff) {
case UA_MESSAGETYPE_ACK:
return UA_dump_messageTypes[0];
case UA_MESSAGETYPE_HEL:
return UA_dump_messageTypes[1];
case UA_MESSAGETYPE_MSG:
return UA_dump_messageTypes[2];
case UA_MESSAGETYPE_OPN:
return UA_dump_messageTypes[3];
case UA_MESSAGETYPE_CLO:
return UA_dump_messageTypes[4];
case UA_MESSAGETYPE_ERR:
return UA_dump_messageTypes[5];
default:
return UA_dump_messageTypes[6];
}
}
/**
* Decode the request message type from the given byte string and
* set the global requestServiceName variable to the name of the request.
* E.g. `GetEndpointsRequest`
*/
static UA_StatusCode
UA_debug_dumpSetServiceName(const UA_ByteString *msg, char serviceNameTarget[100]) {
/* At 0, the nodeid starts... */
size_t offset = 0;
/* Decode the nodeid */
UA_NodeId requestTypeId;
UA_StatusCode retval = UA_NodeId_decodeBinary(msg, &offset, &requestTypeId);
if(retval != UA_STATUSCODE_GOOD)
return retval;
if(requestTypeId.identifierType != UA_NODEIDTYPE_NUMERIC || requestTypeId.namespaceIndex != 0) {
snprintf(serviceNameTarget, 100, "invalid_request_id");
return UA_STATUSCODE_BADUNEXPECTEDERROR;
}
const UA_DataType *requestType = NULL;
for (size_t i=0; i<UA_TYPES_COUNT; i++) {
if (UA_TYPES[i].binaryEncodingId == requestTypeId.identifier.numeric) {
requestType = &UA_TYPES[i];
break;
}
}
if (requestType == NULL) {
snprintf(serviceNameTarget, 100, "invalid_request_no_type");
return UA_STATUSCODE_BADUNEXPECTEDERROR;
}
snprintf(serviceNameTarget, 100, "_%s", requestType->typeName);
return UA_STATUSCODE_GOOD;
}
/**
* We need to decode the given binary message to get the name of the called service.
* This method is used if the connection has no channel yet.
*/
static UA_StatusCode
UA_debug_dump_setName_withoutChannel(UA_Server *server, UA_Connection *connection,
UA_ByteString *message, struct UA_dump_filename* dump_filename) {
size_t offset = 0;
UA_TcpMessageHeader tcpMessageHeader;
UA_StatusCode retval =
UA_TcpMessageHeader_decodeBinary(message, &offset, &tcpMessageHeader);
if(retval != UA_STATUSCODE_GOOD)
return retval;
dump_filename->messageType =
UA_debug_dumpGetMessageTypePrefix(tcpMessageHeader.messageTypeAndChunkType & 0x00ffffff);
if ((tcpMessageHeader.messageTypeAndChunkType & 0x00ffffff) == UA_MESSAGETYPE_MSG) {
// this should not happen in normal operation
UA_LOG_ERROR(&server->config.logger, UA_LOGCATEGORY_SERVER, "Got MSG package without channel.");
return UA_STATUSCODE_BADUNEXPECTEDERROR;
}
return UA_STATUSCODE_GOOD;
}
/**
* We need to decode the given binary message to get the name of the called service.
* This method is used if the connection an established secure channel.
*
* message is the decoded message starting at the nodeid of the content type.
*/
static void
UA_debug_dump_setName_withChannel(void *application, UA_SecureChannel *channel,
UA_MessageType messagetype, UA_UInt32 requestId,
const UA_ByteString *message) {
struct UA_dump_filename *dump_filename = (struct UA_dump_filename *)application;
dump_filename->messageType = UA_debug_dumpGetMessageTypePrefix(messagetype);
if(messagetype == UA_MESSAGETYPE_MSG)
UA_debug_dumpSetServiceName(message, dump_filename->serviceName);
}
/**
* Called in processCompleteChunk for every complete chunk which is received by the server.
*
* It will first try to decode the message to get the name of the called service.
* When we have a name the message is dumped as binary to that file.
* If the file already exists a new file will be created with a counter at the end.
*/
void
UA_debug_dumpCompleteChunk(UA_Server *const server, UA_Connection *const connection,
UA_ByteString *messageBuffer) {
struct UA_dump_filename dump_filename;
dump_filename.messageType = NULL;
dump_filename.serviceName[0] = 0;
if(!connection->channel) {
UA_debug_dump_setName_withoutChannel(server, connection, messageBuffer, &dump_filename);
} else {
UA_SecureChannel dummy = *connection->channel;
TAILQ_INIT(&dummy.messages);
UA_ByteString messageBufferCopy;
UA_ByteString_copy(messageBuffer, &messageBufferCopy);
UA_SecureChannel_decryptAddChunk(&dummy, &messageBufferCopy, UA_TRUE);
UA_SecureChannel_processCompleteMessages(&dummy, &dump_filename, UA_debug_dump_setName_withChannel);
UA_SecureChannel_deleteMessages(&dummy);
UA_ByteString_deleteMembers(&messageBufferCopy);
}
char fileName[250];
snprintf(fileName, sizeof(fileName), "%s/%05u_%s%s", UA_CORPUS_OUTPUT_DIR, ++UA_dump_chunkCount,
dump_filename.messageType ? dump_filename.messageType : "", dump_filename.serviceName);
char dumpOutputFile[266];
snprintf(dumpOutputFile, 255, "%s.bin", fileName);
// check if file exists and if yes create a counting filename to avoid overwriting
unsigned cnt = 1;
while ( access( dumpOutputFile, F_OK ) != -1 ) {
snprintf(dumpOutputFile, 266, "%s_%u.bin", fileName, cnt);
cnt++;
}
UA_LOG_INFO(&server->config.logger, UA_LOGCATEGORY_SERVER,
"Dumping package %s", dumpOutputFile);
FILE *write_ptr = fopen(dumpOutputFile, "ab");
fwrite(messageBuffer->data, messageBuffer->length, 1, write_ptr); // write 10 bytes from our buffer
// add the available memory size. See the UA_DUMP_RAM_SIZE define for more info.
uint32_t ramSize = UA_DUMP_RAM_SIZE;
fwrite(&ramSize, sizeof(ramSize), 1, write_ptr);
fclose(write_ptr);
}